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The light bridge is necessary only to get to the other side once the entire relay has been lit up. Reusing the regular cube is a must both for getting up on the bridge and opening the door on the other side. Were you able to solve it without activating the whole relay and not using the bridge?
I enjoyed this puzzle of yours and the elements you incorporated. Did you want us to use the light bridge? My brain went without it since I couldn't figure how to get all the elements working with the lazer. Good job and thanks for your contribution.
Best of luck mapping.
I liked how the chamber looked a lot more easy than it actually was. Like the cube launching part. It seemed very simple but as you explore the chamber everything sort of unfolds. Also the laser part was quite enjoyable. It felt familiar but did enough things different to be new.
I think other users have addressed this problem but the chamber is too dark. It needs more portable surfaces to contrast. If you have tiny patches of portal surface its obvious where to put portals. Also perhaps there's a bit too much unnecessary stuff in the chamber. Like the turrets or all those laser grids.
Overall nice chamber it could use some added portal surfaces and perhaps a bit of a trim.
@Teveeanialex. Thank you! It was fun making it so I hope to make more and get better at it.
In sum: Keep it simple, stupid.