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If you want, check my own keep : 'The Next Exit'. TY
Good work guy! I enjoined this dungeon.
as to the stair problem: I cant solve this, I think its a problem with the editor trying to generate misc asthetic dirt and roots and such ON stair blocks, it annoys me too T.T
I've already fixed the stair thing in V.2
fixed the gratings on floor 4 in V.2 but not floor 6 (thanks for that)
I didn't know temple_ceiling_lamp NEEDED temple_ceiling_shaft so thank you for that
The scroll issue is being worked on, its hard to seperate lines of dialogue without making it look wierd...
Sorry about the boss fight. I knew it was going to be more of a merry-go-round boss fight then an epic one but its the best I could do. I was origionally planning on using a Golem but I figured "he's got a s**t ton of health and is probably gonna take almost no damage from these guys" so yeah...
And there are rogue weapons. A bow on... floor 2 I think. and a crossbow on floor 4.
*hint hint* floor 2 involves torches in the button room and floor 4 involves looking carefully at a seemingly dead-end hallway
There's a few things I noticed that you hopefully will fix in V2. Here's what I've found. Coordinates in bottom left corner of each picture.
Other than that it was a great experience. Really enjoyed it :)
Hope to see V2 soon :)
Note: There is a 1000-character limit per comment so I have to divide this into 4 comments. lol
Also: posting them in opposite order because of the way comments are arranged.
• There are visible parts of the some of the dungeon_catacomb assets inside the stairs on Level 2 leading to Level 1 [i.imgur.com] and Level 3 [i.imgur.com]
• The stairs leading from Level 4 to 5 collide [i.imgur.com] with the stairs leading from Level 4 to 3.
• There are some gratings/portcullises inside the walls on both Level 4 [i.imgur.com] and 6 [i.imgur.com].
• Level 4 contains lots of temple_ceiling_lamp [i.imgur.com] assets without their temple_ceiling_shaft. This looks pretty weird. The stairs [i.imgur.com] after the boss room in Level 6 also have one of these lights.
• There was several scrolls with too long lines/not enough line breaks, like this [i.imgur.com], which as you can see makes the text go outside the text box.
I'd also like to point out that there might be a lack of food. I played on Easy Difficulty, it took me 1h45m to complete, and in the end I only had 1 Ice Lizard Steak and 1 Blueberry Pie (Yum!). That was on EASY difficulty. I did only find 4 secrets, so I might have missed 3 major food stocks, but that isn't really the case, is it?What there isn't a lack of though is torches. I let my fourth guy carry the torches, and after a pretty short time, his inventory was already full. I'm pretty sure I only used about 6-7 torches in total, and probably found 2-3 full inventorys in total.
And lastly, the boss fight took a slight bit too long. Not that it was too hard. Just kite the bastards. But the bosses had waaaaay to much health. Feels like it took about 10 minutes to kill them, and it was just 10 minutes of strafing, hitting, spinning, strafing, hitting, spinning etc. I also wasn't prepared for ice-immune enemies that early, so I only had 3 fight-able characters :(. Then again he did have a spear :). Also there weren't any rogue weapons at all. There were arrows, but no bow. Again, I did only find 4 secrets, so I might have missed something.
I found a few of those doors on floor 4 on my own. the problem is they dont show up in the editor (the symbol for the door and the symbol for a walls outline is the same color) but ill try and fix that.
The golden key IS going to be used but not right now. I have it planned for about floor 11 or 12 (which im working on currently), so look forward to that.
I've had that "walking up down stairs" glitch before on maps other then my own. I think its a bug. What im more concerned about is the editor placing dirts on stair spaces :P
Thanks for the feedback, I've got a few more floors going on right now but I likely wont do a whole update until I have up to Boss 2. It'll take some time (mostly because Borderlands 2 releases on the 18th :P)
Oh btw: thx for the pie ;-)