Arma 3
Anti-Collision Lights Switch
33 Comments
Feint  [author] May 6, 2022 @ 6:12pm 
Thanks a lot.
Eric08 May 4, 2022 @ 10:04pm 
This is exactly what I was looking for! Unfortunately it does allow me to join my favorite Mike Force server with it enabled. I know you're probably busy but another great thing that this game needs is bringing the set trim function from the advanced flight model to the standard one.
Feint  [author] Aug 17, 2021 @ 9:55pm 
Thanks so much. Appreciate the kind words.

Unfortunately, the opening of doors and ramps are done with animations that aren't really universal. So there's no command that would generically open or close things for all vehicles.
SonicJohnBH Aug 17, 2021 @ 10:33am 
I've loved this mod for a while but never more since I got my new flight setup. Being able to map the independent off and on buttons is something I honestly wish a lot more stuff in ArmA had.

I didn't know that AC lights were something that was a common value in arma vehicles, so that you could have it toggled as in this mod. Do you know if there are there similar commands for opening cargo doors/ramps or are those specific to the vehicle and thus would need to be implemented on an individual basis?
Sixgun Mar 7, 2021 @ 10:34am 
Very useful for airspace safety around a base.
Feint  [author] Jun 7, 2020 @ 10:42am 
That is up to the abilities of your HOTAS and the software it came with. I have it set as a toggle on my HOTAS.
facetti Jun 6, 2020 @ 6:26am 
would be great to have it as a toggle to save keys
Feint  [author] Aug 3, 2019 @ 1:35pm 
It's clientside.
sneaky muthefucker Aug 1, 2019 @ 11:47pm 
must clients download this mod?
Feint  [author] Jun 20, 2018 @ 5:02pm 
Hi Worty, I don't know of a way to make that optional. I thought of making it switchable via CBA options, but as far as I can tell there's no way to enable or disable CBA keys via CBA options. I'll still think about how to do this as it's a feature a few people have suggested. So it's on my requested feature list and on my radar.
Worty Jun 20, 2018 @ 12:00pm 
Hey Feint, great little mod. I'm surprised it isn't a base game feature.
Would you consider allowing the On and Off command to be activated by the same buttom. Like the Headlights command?
Feint  [author] May 26, 2018 @ 9:48am 
Well, theoretically it's possible if you can find the function or script that runs when you activate that command. Then set up a CBA keys function to run that function or script.
Maestro.Yoyo May 25, 2018 @ 12:13pm 
Nope I meant doing it for some command only, specifically for the "unload all cargo" command
Feint  [author] May 23, 2018 @ 11:44pm 
Do you mean removing a scroll menu item and transferring it to a key command? I think someone on here made a mod that basically does that to a certain extent. I don't remember the name, but I think it's called the Menu Overhaul Mod or something like that.
Maestro.Yoyo May 21, 2018 @ 5:32pm 
Hey good work for those mods! Do you think it's possible to do this with any commands in the scroll menu? like "unload all cargo" when using vehicle-in-vehicle fonction ? If so I'll try to do so
Bozzsy [Tito] Apr 10, 2017 @ 1:36pm 
Gotcha
Feint  [author] Apr 10, 2017 @ 12:57pm 
None of the code in this addon goes over the network, in terms of commands and the such. But I don't know how the anti-cheating software works. Some servers may only allow certain approved addons to be used, like a whitelist. Best thing to do would be to try to use it during a multiplayer game and see if you can get onto the server.
Bozzsy [Tito] Apr 9, 2017 @ 3:54pm 
Is this mod like for example "dynasound 2" that doesn't require you to have the mod to play on a server which allows that mod.
Or is the code at least locally only?
Feint  [author] Apr 9, 2017 @ 10:43am 
Thanks a lot! :)
TheDragon117 Apr 9, 2017 @ 9:55am 
Another awesome improvement! First my naval experience, now my flight experience, is there nothing you can't improve! Thanks so much!
Feint  [author] Apr 9, 2017 @ 8:15am 
I'm honestly not sure how to implement that. I know how to run commands on all machines attached to a server, but the functionality is for individual local clients that would be implemented one at a time. Honestly, that kind of coding is over my head. I hear what you're saying. I'm just not sure how to do it.
Bozzsy [Tito] Apr 8, 2017 @ 6:37pm 
Can this be a server side mod?
AKA not required to play in the server but allowed to use in a server.
Feint  [author] Apr 2, 2017 @ 9:34am 
@Payne, the way I got it to work with my warthog HOTAS was to set the "On" state as "h" and the "Off" state as "Alt h". Then in the TARGET joystick software, I set the pinkie switch forward and back states as "h" and the center state as "Alt h". I set all three switch positions types as "Pulse" with the default delay. Works perfectly.
Payne Apr 1, 2017 @ 5:46am 
For some reason it doesnt work on my joystick
Aussie Mar 24, 2017 @ 7:48am 
Finally, an Australian vessel is in the game!
Feint  [author] Feb 5, 2017 @ 1:25am 
Also, the "HAFM Navy" ships (not on Steam yet, but it is on Armaholic) also has an ANZAC ship in their fleet. Definitely worth checking out. It's the same model, but there are a few differences, pros and cons, over the CUP version.
Feint  [author] Feb 5, 2017 @ 1:22am 
Hi guys,
The big boat is the ANZAC class frigate from CUP. It's pretty awesome! Just be careful trying to land on that flight deck. BOOM!

The Harrier is one of the AV-8B Harriers also from CUP. It's a devil to fly though because while on the deck with low speed, the vector controls turn off automatically. So if you are trying to take off vertically, it's very hard, and once you land vertically, you have to drop the throttle immediately otherwise you fly forward very fast when the vector nozells aim backwards.
marc defranco Feb 5, 2017 @ 12:25am 
It's CUP, RHS doesn't have harriers.
Don Feb 4, 2017 @ 5:29pm 
@mxk It's CUP but I'm half-certain that RHS has harriers aswell but you'll have to check and see lol
[Λ]Farsight Feb 4, 2017 @ 3:20pm 
The small one just to clarify. @mxk it looks like CUP Vehicles.
[Λ]Farsight Feb 4, 2017 @ 3:18pm 
Very handy, definitely speeds things up a bit. I would like to know what mod the boat came from if possible.
Maykay Feb 4, 2017 @ 12:09pm 
useful mod thanks! and what mod contains that harrier in the screenshots?
Strontium Dog Feb 4, 2017 @ 2:21am 
Thx mate. Another cool addon from the master Feint. ;)