The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Here There Be Monsters
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Shahrazad the Listener Aug 5 @ 1:46pm 
The dialogue seems to have an issue with genders. While talking to Captain Gamli, my dialogue options referred to the Tattered Survivor as "he" (it was a woman), and after slaying Jormungandr, when Gamli sang my praises to the rest of the inn, he referred to my female Dragonborn as "he".
subhelios Aug 4 @ 9:05pm 
The fight with Tiamat ended up being especailly fun the second time around because I got a double dragon attack at the exact same time.
subhelios Aug 4 @ 9:01pm 
This was great both times I've played it through, though the first time I managed to paralyze glitch Karkinos into flying close to where Ymir was, and decided I'd get two birds with one stone and went and killed him as well. Making me miss the Curruid and Kraken the first time through and necessitating a replay where I actually did it properly. Now I'm off to play the sequel!
Araanim  [author] Jul 18 @ 9:59am 
@Man Baby The quest triggers the first time you walk into one of the coastal taverns. You will get a message box informing you that you hear some sailors talking about monsters. After that, talk to a tattered survivor down on the docks. There are three survivors, one each on the docks in Dawnstar, Solitude, and Windhelm. They will tell you a story and the quest will begin, telling you to talk to sea captains. The sea captains are in the taverns. Only the sea captain in Dawnstar, Captain Gamli, will advance the quest at first.
An Imposter Jul 18 @ 5:30am 
I found the problem, the choaskamf has map makes which I had not noticed or activated.
An Imposter Jul 18 @ 5:10am 
I have only seen lower tier creatures spawn in this mod. Sharks, sea ghosts and the varied creatures that spawn with a "Monster". Am I missing certian critical content or posssibly a bug? Or am I making a fool of myself?
Araanim  [author] Jun 23 @ 5:37am 
I just did a small update to fix the infamous DARK FACE BUG. I know one of the survivors has a dark body and a pale white face, which looked really weird. It should be good now.
The Forsaken One Jun 9 @ 10:40pm 
I just finishing playing through the mod, this was so much fun. I love how yopu worked the lore of each monster into the lore of the Elder Scrolls. I can;t wait to play the sequal with Cthulhu :)
Nightmare Fegget Jun 6 @ 7:11am 
i see thanks ill try from steam then
Araanim  [author] Jun 6 @ 5:39am 
@Nightmare Try downloading it from Steam instead and see what happens. Something is messed up with the Nexus version.
Nightmare Fegget Jun 6 @ 2:47am 
i found your mod on nexus and downloaded it from there but after i install it i cant start the game anymore it reaches main menu and then the game closes i checked in wyre bash for the mod it said one or more masters missing any idea what problem is it or what mod im missing for it to run or anything which can help me fix the problem thank you
Araanim  [author] Jun 5 @ 2:23pm 
Can somebody confirm for me that this file is working correctly? Something weird is happening on Nexus where they download this, but then it installs the Call of Cthulhu part instead. It that happening to anybody who downloads it from Steam? The two files SHOULD be identical.
Gramspasguitars Jun 3 @ 3:19pm 
As someone who is terrified of both the ocean and skyscraper-sized abominations of unending torment, this is possibly the best horror mod I've ever played.
CreepyBasementDoctor101 Jun 2 @ 9:42pm 
can you please post this on SKYRIM SE nexus? My old skyrim is broken and i cant do anything ive already done to fix it. so please post this on SE or give me some tips to fix my old skyrim. I hope you see this
Araanim  [author] May 9 @ 11:55am 
@Sprayface Jormungandr is probably the least successful of the monsters. I highly suggest you keep going with the quest and see how you enjoy the rest of it. I promise it gets better.
Sprayface May 1 @ 9:26am 
well, that was very underwhelming. don't get me wrong, i'm super glad you did this and i appreciate the work you put into it. but, i had been looking forward to trying this for a long time, and i waited until i was a higher level for maximun epicness. i had read the book, and it got me pumped to fight one of these awesome monsters some day.

i finally decided yesterday that it was time, i was going to face one of these fearsome beasts. the midgard serpent never moved, never tried to attack me, wasn't nearly as big as i thought he would be, and he wasn't even a snake. i just blasted it from afar, going through a few mana potions because i am mostly a melee build. then after i killed him, i had to swim out to him, only to become overweight with mats and had to slow swim back to the shore to meet my companion. now, i know how these things are, the mistake could have been any number of things.. i was just greatly disappointed, it was a victim of it's own hype.
twistedsteel2626 Apr 24 @ 9:02am 
I've got the quest objective "read the note" and I cannot find that particular note. Does anyone remember the note's name, or location, or console I'd?
Araanim  [author] Apr 16 @ 8:00am 
@Mister Rager Or you could just spawn the monster again with the console.
Araanim  [author] Apr 16 @ 7:59am 

Just uploaded a small update that customized the Hunter's weapons to something a little more fitting. Also modified the quest so that you actually get paid for killing the monsters. I also changed the Kraken's Eye back to a misc object instead of a soul gem, so the scripts don't get all screwy. I like the idea of it being a constant soul gem like Azura's Star, but I hate depending on the alias system to make sure it's on the Kraken. Maybe I'll try to figure a workaround, but for now it's just a normal object. Let me know if you encounter any bugs!
Araanim  [author] Apr 10 @ 4:53am 
@Mister Rager Due to the quest nature of the mod, it doesn't really work for them to respawn. You would have to uninstall the mod and reinstall for that.
Mister Rager Apr 8 @ 12:59am 
Hello @Araanim, do these beasts respawn after a period of time? Just took down Karkinos, very fun. Would love to fight it again!
Genitalius Mar 23 @ 2:31am 
@araanim i somehow fixed it lmao, cheers m8
Granciporro Mar 20 @ 9:25am 
Uhm my game crashes when i try to start this, do i miss other mods needed?
Araanim  [author] Mar 19 @ 5:38am 
I actually copied the scripts from this mod:

He might be able to help you a little more. Sorry!
Araanim  [author] Mar 19 @ 5:36am 
@Balrog I don't know on that one. It's always worked fine for me.
Balrog Mar 18 @ 7:41pm 
I equipped the Eye of Odin and recieved the detect life effect, and tried unequipping it to disable it since I wanted to be able to equip it only when I needed it. The effect didn't go away and keeps renewing itself. I've tried using player.sme to remove it but it hasn't worked. Any ideas on how to get rid of it?
Araanim  [author] Mar 16 @ 7:04am 
@Genitalius You should be able to add it. Type "help kraken" and it should pop up. It's a soul gem.

The problem is, I changed the Eye to be a re-usable soul gem (like the Black Star). Thing is, you can't add scripts to a soul gem. So I had to add it to the Kraken as an alias, so I could add the scripts to the alias. Problem is, aliases can be a little finicky, and if the quest doesn't fill the alias properly when it starts then the eye won't appear. It's a pain in the ass, and I'm not quite sure how to fix it.

Here's what you can do. Type "getstage htbm02" and it will give you the current stage. Then type "setstage htbm02 X+5" (add 5 to whatever number it gives you). If that doesn't work, add 10. That should fool the quest into thinking you picked up the Eye. In the meantime I will try to fix this.
Genitalius Mar 16 @ 12:33am 
The Kraken didn't drop the eye and i can't console command it in either
Broseph Mar 6 @ 4:48pm 
killed all the monsters before i could start the quests and now i have a permanent companion lol great...
Araanim  [author] Feb 19 @ 4:10pm 
@Peterus That is correct those are part of this mod.
SkyDra Feb 18 @ 7:33pm 
how am i supposed to kill an underwater monster
Peterus Feb 17 @ 7:40pm 
Would this mod also happen to add sea ghosts and sea wisp mother like creatures to the north coast of skyrim? because none my mods list them as a feature and since this mod interacts with that area.
Araanim  [author] Feb 13 @ 8:18am 

You have to be doing the main quest for the Eye to spawn; you can't just randomly find him and kill him. You can get it with the console:

help kraken (it should be called Eye of Kraken)

player.additem [ID #]
Araanim  [author] Feb 13 @ 8:16am 
@Cthulhu . . . on . . . the . . . coast? :-P

Dawnstar, Solitude, & Winterhold are all coastal cities. The taverns are Windpeak Inn, The Winking Skeever, & Candlehearth Hall, respectively.
B.E.R Feb 9 @ 5:02pm 
You sound like you'd be a good DND DM
Vy'drach Jan 18 @ 10:58pm 
When I fast travel Tiamat's body has a tendency to appear there as well and is quite obstructive. Haven't been able to console command delete/disable it.
Anonymous Jan 18 @ 2:37pm 
were can i find the kraken?
SuplexPhil Jan 15 @ 11:07pm 
when i killed the kraken it didnt have its eye on it and i can't continue plz help
Fb||Caped Baldy Jan 12 @ 12:10pm 
it says i dont have mod
watts052883 Jan 10 @ 3:25pm 
just random times
Araanim  [author] Jan 10 @ 9:47am 
Hmm where is it crashing? I know R'lyeh is a little intense with the architecture.
watts052883 Jan 10 @ 1:51am 
I started but kept crashing so im gonna come back tto it later once i figure out what mod im using is making it do it i think it maybe the 6-8 graphic mods lol
Araanim  [author] Jan 9 @ 7:22am 
@watts Thanks! It's been a lot of work. Have you tried Part 2 - The Call of Cthulhu as well?
watts052883 Jan 8 @ 5:57pm 
Pretty damn good mod
Araanim  [author] Jan 8 @ 6:01am 
@Dreadwake Where are you in the quest? There are a few spots where it forces her to follow you.
[Dreadwake] Sewer Sniper Jan 7 @ 11:09am 
Teh orc captain wont stop following me, even after I dismiss her. Its getting annoying, how do I get rid of her??
Epic Player M.K FIN Jan 4 @ 6:35am 
help i found spawn but not the creature
Araanim  [author] Jan 3 @ 8:34am 
@RustledJimmys And I *think* all of the weapons are under Dwarven. A few might be Elven, I can't remember.
👉 RustledJimmys 👉 Jan 3 @ 6:54am 
Much appreciated!