Here There Be Monsters
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rene.mik42 Sep 22 @ 11:58am 
At first this worked properly for me. For about an hour I strode around in the Ghost Sea but then suddenly I got CTD (Crash to Desktop)... and it happens now every time I play with this mod on, and particularly this mod... I get from 5 seconds up to 1 minute before it exits to the desktop without an apparent reason. Anyone had the same error and could help? Thanks in advance
dollynewton Sep 22 @ 9:22am 
problem when i kill jormungandr he turns into a mist and stays in the sky where i cantget him.any suggestions how to correct this.
i400 Sep 20 @ 3:03pm 
Does this require the DLC's in order to play?
Sasumak Sep 19 @ 8:17pm 
I've got a little problem with this mod. When I set off to kill Phorcys, I only saw his weapon spazzing out in the air while his whole model was invisible. I managed to kill him by shooting where the weapon was a few times and was able to loot his body (Which was also invisible) and even after looting his entire inventory, I didn't get his skull which the quest told me to get. I've never had this problem with any of the other monsters and I'd just like to say that this mod is very well made and my favorite thing in Skyrim now.
xxxpurplespitexxx Sep 17 @ 4:34pm 
well theis need a dlc
avengel Sep 16 @ 10:10pm 
what the? they are just resized monster from normal skyrim. i even see lurker from dragonborn dlc ?!

please add more intresting creature from your own.
TheLittleBaneBladeThatCould Sep 14 @ 2:15pm 
do these require any dlcs?
Mythicia77 Sep 14 @ 2:34am 
Are there any plans to add voice acting to this mod?
Dartheal Sep 13 @ 6:23pm 
I tried to talk to Captain Gamli after speaking to the survivors, but all he does is say I'm mocking him and refuses to advance anything.
thewrener Sep 6 @ 3:10am 
the monsteres are basically giant versions of previously existing enemies, i was expecting something more original
korgothlives Sep 5 @ 9:44pm 
okay i trust you
Araanim  [author] Sep 5 @ 1:03pm 
The posse is an element of the story that appears at a certain point, helps the player, then leaves. But I hadn't set the enable/disable right, so it was appearing from the get-go and following the player non-stop. This has been fixed (I think). Same with the hound.
korgothlives Sep 5 @ 1:39am 
@Araanim Ok just make sure when its finished that the posse isnt in it. I think i wont be the only person who unsubs becuase of it or at least make the hound killable it was still a great mod
Araanim  [author] Sep 4 @ 9:21am 
The posse and Hound are part of Here There Be Monsters - The Call of Cthulhu. Unsubscribe from that mod unless you want to help test it as it is not yet finished.
HighDesertAztec Sep 4 @ 12:36am 
when dose the poose leve.
korgothlives Aug 29 @ 2:06am 
i kept getting this fgost invisible npc death hound following me and i had to unsub : ( also it would help if you could make a version of this with out the possy
smhill5kids Aug 27 @ 6:57pm 
i cant find the hunter where is he and u might need to change how high the serpent ice raith thing goes or have it so when it dies the body drops or something i had to kill it over twenty times to be able to get its stuff
Maven Black-Briar Aug 25 @ 9:26pm 
For some reason I can't get the hunter to give me a quest. Am I missing something? I've completed everything in order.
whiteje Aug 25 @ 1:04pm 
lol mod is compleatly broken as soon as i kill them thir bodys disapier and there for no proof
Lost to Apathy Aug 14 @ 2:02pm 
Spoke too soon. Took a few reloads and attempts to kill him, but I finally got it, cheers!
Lost to Apathy Aug 14 @ 1:53pm 
KilledJormungander, but can only see the icon for him, no body, or even ash pile.
rockhead447 Aug 13 @ 9:33am 
Phorcys is a floating club in my game, is there a way to fix this?
『The Commandpa』 Aug 8 @ 9:31am 
I have the same problem as King Foe. None of the sailors speak to me, just give the generic NPC greeting.
Rampage Red Aug 7 @ 11:53am 
"Monsters are tragic beings. They are born too tall, too strong, too heavy. They are not evil by choice. That is their tragedy."

Got to love that quote. ;)
Daglez Aug 6 @ 12:48am 
@Araanim can you do hydra (with serpentine dragon 3 heads)?
Artroym Aug 2 @ 2:25pm 
does this have dlc in it?
Daglez Aug 2 @ 2:50am 
@Araanim can you do your textures
KingFoe Jul 30 @ 10:27pm 
i talked to the windhelm survivor to start the quest, the other survivors didn't say anything. Anyway, i killed Jormungandr and i don't where his body went, but it's not where the pointer is showing, so i can't advance in the quest. Is there some console command to advance in the quest?
emilss1995 Jul 30 @ 3:31am 
Klinsk Jul 29 @ 5:30am 
I talked to the Solitude survivor and the Captain the Winking Skeever, neither of them want to start a quest.
maeckie messer leatherface Jul 27 @ 6:58am 
good idea but i tried now for 2 hours to kill jormungandr in a spot where you can actual reach his body. just impossible.
CrazyJarvis Jul 26 @ 4:22am 
I've killed 'The Kraken' and received a quest for doing so with the objective of 'Receive the Kraken's Eye'
Can anyone help with this? I've killed the Kraken a couple of times over and it hasn't dropped any eye to speak of.
Dr. Mrs. The Monarch Jul 25 @ 7:07pm 
From my BOSS report:

here there be monsters.esp Active
Warning: This file contains 11 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here:
jspare2017 Jul 23 @ 4:24pm 
how is godzilla not one here
::TG::Waveya's Pimp Jul 23 @ 6:25am 
surely you would add a giant seeker from the block books
Better then your medic. Jul 21 @ 11:23pm 
Ehm, can someone give me the exact location of the Dawnstar Survivor?
Qwibblez Jul 20 @ 8:01pm 
Isn't Ishiro Honda the director of the first godzilla movies?
I2YUNG4BREAD Jul 20 @ 7:39pm 
oh nevermind about that sailor thing i found the captain
I2YUNG4BREAD Jul 20 @ 7:28pm 
also they are in the water instead of the boat
I2YUNG4BREAD Jul 20 @ 7:28pm 
ive talked to the survivor and got the quest in dawnstar but when i talk to the sailors its just the usually "need somthing" and etc.
knag91 Jul 20 @ 9:15am 
yeah bug in the begining, killed serpent of midgar but his remains can not be picked up they are in the sky, and there is no way to get him to fight on the ground.
Ramuthra Jul 19 @ 4:40pm 
Interesting bug. . . Killed Phorcys randomly before i even started the quest, 'cause I just happened to come across him. Ghost of Tiamat showed up, talked to me. Went home, dropped skull, picked up skull - and ghost of Tiamat showed up in my house. She's just sitting there now, hovering. ?_?
Slim Jim Jul 19 @ 4:34am 
No of them NPC will talk under the topic of sea monsters...
shepard2134 Jul 16 @ 7:30pm 
I reinstalled it but now the hunter won't talk to me at all after killing Iku-Turso whereas before I was able to get the quest to kill Karkinos and then he wouldnt talk to me after finishing that quest.
dresdenblue Jul 13 @ 9:55pm 
I had the same issue as dankit: - "Hey guys i got problems with Jormungandr, i was fighting on the island and when he dies his remains are in the air above the sea, whats his console command to bring him to me?"
ZedHunter Jul 11 @ 9:34pm 
Sorry if this has been solved by Araanim. I did not see the solution. Warning: This file contains 11 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author.
Araanim  [author] Jul 11 @ 12:53pm 
MBoren Jul 11 @ 1:08am 
You used an Ishiro Honda your biggest fan now
Araanim  [author] Jul 9 @ 9:19am 
He only gives that dialogue if you are in that stage of the quest and if he is, in fact, the Hunter. So one of those is messed up. I guess try uninstalling and reinstalling the mod. I may have updated or changed something that threw it off.
shepard2134 Jul 8 @ 7:58pm 
maybe its a mod conflict. is there any way to force dialogue with npcs?