The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Detailed Cities
626 Comments
Dex  [author] Oct 5, 2023 @ 3:56am 
You are all my favourite people, i am awaiting ES6.
Budget_Security Jun 22, 2022 @ 4:50am 
@ AbsurdDive, the invitation is open for someone else to make an updated OpenCities patch that I can host on the nexus mod page. Sorry I'm not going to do it myself as I'm working on other projects. In the mean time, you may be able to use the old patch with an outdated version of OpenCities, I'm not sure.
AbDive Jun 16, 2022 @ 1:05pm 
Were you able to get this mod working alongside with Open Cities?

Or are you planning to pass that torch to another modder

I wanted to use this + OC and just read about the compatibility issue :(
Dex  [author] May 28, 2022 @ 7:44pm 
@ Garm - No
@ AbsurdDive - Good to hear it
@ Budget_Security - Sure just throw me some credit
@ Chomplet King - I respect your opinion but there is a lot more then foliage added.
AbDive Mar 13, 2022 @ 11:53am 
Back with an update:

Installed this mod through Mod Organizer (thanks for the Nexus port).

Load order issue :D

I took a look at OlivierDoorenbos' Concise Guide [www.nexusmods.com] and forgot about that detail lmao

everything's fine now :steamthumbsup:
Garm Mar 12, 2022 @ 2:21pm 
Do i need the stupid Dawnguard and Dragonborn dlc?
AbDive Mar 11, 2022 @ 8:39pm 
I found a small issue with this particular mod.

One of the fire lights on Whiterun's conflicting with a mod and I'm still trying to figure out which one.

Issue: The light source+mesh up the stairs to the left of the drunken huntsman is misplaced, as in the light itself is on the original location while the textured scone (is that how that's called?) is on the new location

Maybe a conflict with SMIM?? I'll come back to this post if I figure it out.

I really like how whiterun looks though, not gonna lie :cozybethesda:
Budget_Security Mar 21, 2021 @ 2:30am 
@Dex, a user on nexus has asked permission to port the mod over to Skyrim on Xbox One. Is this ok?
Chomplet King Jan 7, 2021 @ 4:33pm 
I personally just cant deal with this mod. Ive tried to give it a chance several times but the details just dont sit well with me. Why would a developed, bustling city just have massive trees and bushes just growing wildly inside it, instead of say like a park? The addition of nothing but rampant foliage in many places just makes it feel like the people who built the towns and cities havent finished setting up yet. why not chop it all down at the mill? uuuurgh im sorry, i really REALLY wanna love this mod...
Dex  [author] Aug 27, 2020 @ 7:46pm 
@Budget_Security Thanks for the update. o7
Budget_Security Jul 13, 2020 @ 2:50pm 
I have added the mod to Nexus. Here is a link:
https://www.nexusmods.com/skyrimspecialedition/mods/38270
Budget_Security Jul 8, 2020 @ 11:00am 
I'm currently writing a modding guide for Special Edition, and will recommend this mod in the guide. I hope to have the guide done (and publish this mod on nexus) before the end of the month.
Dex  [author] Jul 8, 2020 @ 4:23am 
@Budget_Security I made this mod to be shared with others who enjoy ES and enjoy my mods. I give you permission and appreciate you asking send me a link when you have it up id love to see it.
Budget_Security Jul 2, 2020 @ 7:21am 
Dex, would you like me to upload this on your behalf to nexus for Skyrim Special Edition? (giving you full credits obviously). I would like to do this for you if your happy with it.
I have experience with putting mods on nexus:
https://www.nexusmods.com/skyrimspecialedition/mods/2345
Dex  [author] May 26, 2020 @ 2:03am 
@ Budget_Security - ill look into it, thanks for comment, can't wait for TES6 ;).
Budget_Security May 25, 2020 @ 6:06am 
Even today this mod is excellent. Its the only one that adds a bit of detail without going overboard like all other city enhancing mods. Minimalism done right.

Dex, please upload this for Skyrim Special Editon on nexusmods.com
I have already ported this for personal use to Special Edition, but there are bound to be others who would also appreciate it if you uploaded it there.
Dex  [author] Jul 18, 2019 @ 3:36am 
@ Boyboy5 - .... that's kind of the point.
@ Coollaireofdanksora - Not a fetish, i simply don't like being handy capped by consoles for a PC release, this mod was tested by over 10 different pc's if you suffer from poor frame rates from this simple mod using already preloaded assets for a game released on 11/11/11..... forget it.
CoolaireOfDankstora May 9, 2019 @ 8:53pm 
I'll never understand the fetish that is adding fooliage and calling it "enhanced". Personally i like having 60fps and smooth gameplay.
boyboy5 Jun 3, 2018 @ 6:42am 
Changes are too minimal, barely noticable.
Leihjir May 17, 2018 @ 6:12am 
¨§§
Gamlibaykus Apr 28, 2018 @ 6:05am 
Chomps123 Mar 2, 2018 @ 9:20pm 
@ Dex - absolutely. Just give me a bit to get the game up and running again. I should have it working again this weekend.
Dex  [author] Feb 27, 2018 @ 4:19am 
@ Chomps123 - Sure i am working on a complete mod called "Detailed Unlimited" if you would like to test it?
Tacio47 Dec 30, 2017 @ 8:34am 
Very good mod :steamhappy:
Chomps123 Nov 16, 2017 @ 8:28am 
I can test for you if you want.
Dex  [author] Nov 16, 2017 @ 6:30am 
@ Chomps123 - I would love too, but Open Cities is compatable with DLC's i don't own so i can't test it with them.
Chomps123 Nov 2, 2017 @ 9:12pm 
have you made this mod compatable with open cities yet? Just wondering. If you haven't yet it's no big deal. I'm very, very patient.
tnv Jun 17, 2017 @ 1:59am 
Is this compatible with Breezehome FullyUpgradable, because I saw a tree which could be occupying the garden..
Dex  [author] May 19, 2017 @ 6:33am 
@ Piji - Yes sir.
@ Super Kitten Tea Party - Thank you. makes it worth while
@ Yeazzal - Your still my fav.
Yeazzal May 14, 2017 @ 1:55pm 
to quote the Gameshow host on the game Total Carnage "I love it!"
Super Kitten Apr 7, 2017 @ 2:33pm 
This mod is awesome. Whiterun is the biggest change and it's beautiful now. I love it!
Shrayzer Mar 25, 2017 @ 11:31am 
is the chest on the skyforge part of it?
Dex  [author] Feb 26, 2017 @ 3:06am 
@ - MaWo79 Yea i look into it :)
@ - MLGeesus Load it up and have a look pal its free.
KneeKo Feb 21, 2017 @ 7:52am 
a lot of youtubers who play skyrim have this mod and it works fine for them i've never seen them stop and look at a bugged tree or bush it might be your pc
RattusDingus Feb 2, 2017 @ 10:06am 
so you just added trees...?
Vishiri Jan 31, 2017 @ 12:30pm 
So which cities does this mod actually cover?
reduct (girl) Dec 24, 2016 @ 4:34pm 
There might be a bug that makes a certain type of bush look blue and blocky. It's all over the game so idk if its because of this but the placements are the same. To be honest I don't know how to post a screenshot sorry.
Pherim Nov 7, 2016 @ 3:15am 
Small addition to my previous comment: This mod causes gaps around the Jorrvaskr (Companions headquarters) in Whiterun because it moves the ground mesh that surrounds it.
MaWo79 Oct 31, 2016 @ 2:24am 
Hey Dex, can you please realease your Detailed Cities and Outskirts modifications for Skyrim Special Edition? They are great! I don't have many modifications isntalled but these improvements are essential for me and I refuse to set a foot into Skyrim SE without them.
Saith Oct 28, 2016 @ 10:09am 
hey ^^ nice mod! i love it! but do you plan to port it to skyrim special edition?
Pherim Jul 22, 2016 @ 7:02am 
Great mod that doesn't overload cities as much as many other mods that add objects and manages to stay true to the original mood (at least in whiterun, have not seen much else but in the screenshots it looks like this is true for other cities as well). It needs cleaning with TESVEdit, though.
Cip Jul 18, 2016 @ 12:19pm 
░░███████ ]▄▄▄▄▄▄▄▄
▂▄▅█████████▅▄▃▂ ...\☻/︻╦╤─ Copy and paste this all over the workshop if the mod
Il███████████████████].▌ Is good.
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤... / \ DEFEAT BOB BY COPY AND PASTING TOO
Dex  [author] Apr 22, 2016 @ 8:04am 
@ Hallowench - Thanks that was the point.
@ AbblesAJ - Slightly
@ The Gator Good - The mod is ment to be light and not impact proformance.
@ Destero - Tesvedit was not a thing when i started this mod five hours after launch of the workshop but i will look into it.
@ sonicjb08 - No idea.
@ iamthespectacularspiderman15 - No idea.
@ Destero - I'll look into it :).
@ zero.point - <3
@ PapiwA - Pretty sure.
@ dragonrdr135 - Sweet
Hallowench Apr 10, 2016 @ 9:59am 
Finally, a city enhancement mod that doesn't crash my game! Looks nice and doesn't add too much.
LadyAJ Apr 1, 2016 @ 10:20am 
Does this affect the riverwood area at all?
Polar the Bear Mar 30, 2016 @ 7:10am 
Im new to modding in general but would this be a better one than say Whiterun enhanced and all those? Like less strain on a PC? I get 25 wiht the pro cities and town mods and have been looking at this for a while
Destero Mar 28, 2016 @ 3:25am 
First things first:

I like your fps-lightweight mod and appreciate the changes you did in the game! Looks realy good and doesn 't does too much, eather to become lightweight and to fit into the game properly! Thus, i gave it a thumb up!

Nevertheless, i found some dirtyedits in the esp, by checking it with tesvedit!

Please keep track of these issues, because it can cause CTDs. there are 118 "identical to master records" and 7 "deleted records" which can be removed with tesvedit.

Keep the good work up!

Cheers ;)
Sirius Jan 31, 2016 @ 10:31am 
does this effect "true skyrim"
littlekrogan Jan 24, 2016 @ 7:42pm 
Would riverwood and small villages benefit from this mod as well?
Destero Jan 7, 2016 @ 3:29am 
Hey, found many "diry-edits" with tesVedit!
Please check.

If you don 't know how, just ask!

Cheers