Killing Floor 2

Killing Floor 2

sPawn Albino Scrake!
24 Comments
BEROCHlU  [author] Dec 30, 2020 @ 7:07am 
sure.
Dr. Smoke Dec 29, 2020 @ 10:03pm 
Hey, I noticed your mod.. and I'm thinking about adding a few touches here and there.. do you mind?
BEROCHlU  [author] Jul 6, 2018 @ 9:44pm 
The mutator has updated.
We can change spawn amount of FP/SC. Also trader time spawn issue has fixed.
BEROCHlU  [author] May 26, 2017 @ 6:25am 
"FPWave" only can control at the start of wave which spawn FP. And Scrake spawn independently of "FPWave". If you set FPWave=4, FP is spawned from 4wave. But Scrake is unaffected by FPWave. Nevertheless mutator get wrong work, delete the ini file.
QcDarkNinja May 26, 2017 @ 2:30am 
I have installed your mutator on my dedicated server. It works, the alpha SK and FP are spawning and all that, but only thing is when I modify the INI file the changes are not applied. Like I put the FP/SK to start spawning at wave 4 but they still come at wave 1. Not sure what I'm missing.
Xylona Apr 24, 2017 @ 9:18pm 
Wow!thanks for your update!
These days I am so busy,I will enjoy it later..
Great thanks!
BEROCHlU  [author] Apr 24, 2017 @ 9:58am 
As you said Fury Scrake is too fast, so I had changed to double speed. Also include a bit surprise.
Xylona Apr 24, 2017 @ 4:58am 
If can edit speed,will more good..The speed in triple i think is too fast...
BEROCHlU  [author] Apr 24, 2017 @ 4:56am 
Thanks for using my mut.
Actually, I think about next update. Scrake in PVP mode will spawn instead of Fury Scrake. Fury Scrake will spawn no longer.
Xylona Apr 23, 2017 @ 3:31pm 
:(
I am a China CD server builder,I use your mod a long time....
I love this mod very much, your mod just have a only one need to update...the fury scrake runing speed...can you do me a favor,make a update for this?
Also have a great thanks for you!
Sorry,my English too poorToT,don't mind please..
BEROCHlU  [author] Apr 23, 2017 @ 8:04am 
Sorry! can't edit speed.
Xylona Apr 23, 2017 @ 7:06am 
Fury Scrake: Anytime enraged, enraged sprint speed is triple.
Can i change the Fury Scrake speed?I want it change to two..
BEROCHlU  [author] Mar 28, 2017 @ 6:14pm 
No there isn't. Those spawn number is fixed by 1.
  Mar 28, 2017 @ 2:57pm 
Is there a way for me to adjust the number of sc and fp spawns, like 2 sc per 60 sec and 3 fp per wave?
BEROCHlU  [author] Feb 5, 2017 @ 6:43am 
I'm glad you enjoyed it:sadelf: It is useful for practice which defeat Scrake.
Qon Feb 5, 2017 @ 6:03am 
Fury scrakes with a 60s interval, solo as sharpshooter. Managed to get Kevin to red health and then met a fury scrake in my path and got sliced up! Took 48 minutes instead of the normal sub 25 ish to get there. 78 large zed kills. At shorter intervals you have to spend more time dealing with the scrakes and running for your life so not only do you get more scrakes because you use a shorter interval, you also extend the time it takes and thus spawning even more scrakes. Just slightly shorter interval and new scrakes will spawn before you have time to deal with them again :)

Great mod, Love it! Good thing HorzineArena has lots of ammo boxes! I used M14 and crossbow, next time I might try Rail shortening the interval a bit. It makes the first wave extra hard though because then I'll get 2 SC (instead of 1) and 1 FP before I can buy any weapons.

Worth noting is that the scrake spawning times starts while in the lobby so if you don't get ready immediatly you get even more SC in wave 1!
NEXT Dec 9, 2016 @ 3:16am 
wow nice update!
BEROCHlU  [author] Oct 6, 2016 @ 12:38am 
No, because of KF2 workshop has a certain problem about ini file, the interval is fixed. Thanks for thums up and fav.
Dovahkiin Oct 5, 2016 @ 9:47pm 
Is there a way to edit the intrevals ?
Dovahkiin Oct 5, 2016 @ 5:38pm 
I was able to figure it out now...now it works with those mods and its fricken awesome...I wouldn't have figure it out without your help...you have my thanks and thumbs up and favorite X)
BEROCHlU  [author] Oct 4, 2016 @ 8:33pm 
You can run with multiple mutators by separating them with commas.
e.g. ?Mutator=FakedSuite.FSMut,ServerExtMut.ServerExtMut,scscsc.scscsc
Dovahkiin Oct 4, 2016 @ 5:31pm 
I'm trying to combine this mutator and rpg and the faked suite mod....so far I got the two combined but I can't get this mutator to work with those

Open KF-BioticsLab?Difficulty=0?Game=FakedSuite.FSGameInfo?Mutator=FakedSuite.FSMut,ServerExtMut.ServerExtMut

Not sure where or how to put it...can you help please?
♠ Ässä Apr 19, 2016 @ 8:47am 
Oh we're screwed, LEG IT!
BEROCHlU  [author] Apr 14, 2016 @ 11:44pm 
workshop ID = 665349986