[TDNL] Assault on Charkia - SP
198 Comments
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guizilin May 10 @ 2:03pm 
How do I download?
WazaMonster May 1 @ 2:47pm 
Nice mission.
TOMMY Apr 3 @ 2:09pm 
great mission
Lord Killer Jan 29 @ 2:11pm 
Enemy don´t get killed. Specialy APC´s commander. Sadly ruined this great mission for me. Could you check this? Good Mission otherwise
Rich Grant Jan 16 @ 10:56pm 
This is an exceptional mission, well done. I appreciate your work, thanks mate.
mw2mw3rhett Jan 11 @ 1:29pm 
Nice mission!
Harkov Dec 23, 2014 @ 7:24pm 
This is a great mission! The AI handled things well and the gameplay was just like mission briefing and description! Good job!
Cydran Dec 14, 2014 @ 6:18pm 
Awesome mission. Great experience!
Chaos Dec 7, 2014 @ 5:22am 
Wel scripted and smooth misson. A little easy, best played on Veteran but I had a good time. Great job!
tozziFan Sep 26, 2014 @ 6:33am 
thanks
Le Duc Sep 21, 2014 @ 1:32pm 
Nice mission but my game crahes when I am nearly close to the center of the city
igu@na Sep 8, 2014 @ 11:14am 
Very intense, really remember me missions of ofp. thanks for share dude!
Ross_ Aug 30, 2014 @ 8:00pm 
Really liked the mission. After the initial push into the city AI became hard to find and resulted in long pauses between action. Would really like to see more like this.
djol Aug 19, 2014 @ 1:22pm 
No way to save and reload after death. Not fun !
Zack Aug 1, 2014 @ 3:37pm 
Lots of intense action, coupled with a perfect mission size and scope. Great scenario!
Ketchüp Jul 19, 2014 @ 2:32am 
Leider zu kurz für meinen Geschmack hat aber trotzdem Spaß gemacht
luisiribarnegaray Jul 13, 2014 @ 9:47am 
very good, thank you.
CeltiK May 26, 2014 @ 3:47pm 
Quick, simple but very enjoyable.
Aron May 20, 2014 @ 12:34am 
Nice quick mission, works fantastic with the bcombat AI mod.
Doomguy May 13, 2014 @ 4:03am 
Excellent quick mission for those who want to get right in the thick of it at the start. Bit short and could have had an extra objective or two :) Love your missions by the way!
Strummer May 8, 2014 @ 11:07pm 
Very good mission. But it always grieves me when separate, all-AI squads get killed for no apparent reason.
Brisk May 1, 2014 @ 7:58pm 
Was not as big as I thought it was going to be. Wasn't the worst mission tho.
h_suree Apr 22, 2014 @ 12:10am 
good nice
hall5660 Apr 10, 2014 @ 12:55pm 
just played it...loved it.more FIBUA plz.
eXpo Apr 8, 2014 @ 10:15am 
Nice mission, enjoyed it. Was a bit of a pain searching for the last couple of guys but apart from that it was good fun. Thanks
Wild_Boy Mar 14, 2014 @ 12:07pm 
too easy but cool
Dissmaster Mar 11, 2014 @ 5:48am 
Great atmosphere.
Junior59710 Feb 21, 2014 @ 5:06pm 
MISSION COOL
mateichinger Feb 16, 2014 @ 10:37am 
This is a fine little mission. A bit on the easy side, but the ambiance is great due to the voice-acting.
Tourkofagos Jan 7, 2014 @ 12:23am 
good mission but very - very easy, i only fired a few shots! You could consider adding some more enemies
Fumbles Jan 2, 2014 @ 1:34pm 
Very good mission, I liked the atmosphere. A bit too short however, maybe add more enemies inside the town or keep the helo from fragging everyone. Keep up the good work!
fabrizio_T Dec 30, 2013 @ 8:12am 
This has become over time the official bCombat benchmarking mission ;)
It's good for AI testing since it features both open terrain with sparse cover and urban CQB.
Well thought and well implemented. Thanks.
N!gmak Dec 29, 2013 @ 7:19am 
Fun mission, yet rather too easy, your allies do most of the work for you.
Captain Australia Dec 10, 2013 @ 10:49pm 
dudde this was great but you need to make another one with a much longer battle ie add more enemys to kill and enemy backup comes in after you kill them all then you have to defend the town.
GigaS Dec 6, 2013 @ 1:10pm 
Specta sounds you need a to a bit quicker and also that is part of the squads role. Anyways loved this, thanks!
Shydn Crumph Nov 4, 2013 @ 12:23am 
nice one. skip the arty smoke, did nothing but made me laugh :-)

Watt Nov 1, 2013 @ 1:08pm 
Cool
Cyrus9mm Oct 29, 2013 @ 7:07pm 
I thought this was pretty fun.
I'd add an attack chpper or tank near the end. Like an End Boss!
Sheogorad Oct 26, 2013 @ 9:34am 
well, mission idea is good, first arty shoot he barrage and then the smokes, when i see the smokes i was bit disappointed, those look like small smokes, not arty smokes, secound thing was that Alpha sqard stoped its attack middle between the starting point and town and charlie sqard advance wery slow, so i attack town allmoust alone, but i run a cross only two or three enemy soldiers, so i dont really get fealing of the big fight.... BUT i see lot of potential whit this mission, it just need little fixing and it would be awsome and i will play this mission again if it got updated, but solong as it stay like this, its not goin to get my points.
The Sideways Supra Oct 25, 2013 @ 8:34am 
Simple But Fun Assault
fabrizio_T Oct 22, 2013 @ 9:37am 
It's simple, yet it's brilliant. Setting and terrain are well picked, abundance of cover allows for tactical freedom. A GUARD or HOLD waypoint given to APCs would probably make things thougher, hence better. Looking forward to your next mission
MooN Oct 19, 2013 @ 10:21pm 
Fun but in the end i conquered Chakra killing only one enemy ... not so useful to the squad ... perhaps less allied forces?
[PTHG] Krokodil Dundee Oct 19, 2013 @ 3:48pm 
This was an absolutely wonderful mission. Simple and with clear objectives, had a lot of fun.
CapnCrunch Oct 16, 2013 @ 12:41pm 
Most fun I've had with my clothes on in quite some time. The AI scripts for MOUT are second to none in this game. Urban capture mission really shine. Nice work.
MrFahrenheit Oct 8, 2013 @ 9:34am 
Great assault mission, maybe a little simple as others have said but very fun.

Thanks.
Tom212 Oct 7, 2013 @ 11:06am 
Fun mission, good re-playablity and nice finish.
Binary_Boy Oct 6, 2013 @ 3:17am 
Nice !
PolarTechie Oct 3, 2013 @ 12:50am 
Thanks for reading your feedback, not many authors do that. I didn't recognize the TDNL handle before; your work has gotten better with every release! Keep it up, man
smile04 Oct 2, 2013 @ 8:45pm 
hey...its still nice even it was quick made...i played just now and it wasnt wasted tim :) i enjoyed...it was fast and smooth nice shootout
[TDNL]SiC  [author] Oct 2, 2013 @ 12:18pm 
It's a simple mission, yes. It was the first single player mission to be released when Altis hit the dev branch, so it was quickly made. It's popularity has much to do with that fact.
I just wanted to give people something to play with the new terrain, other than messing around on their own. But hey, it has a briefing and voice acting! ;)