Portal 2
Room Experience: The Big House
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48 Yorum
jandlml 24 Ağu @ 6:49pm 
definitely was big but nice puzzle
mood3rd 11 Tem @ 3:56pm 
path to portal 2 maps on a windows 7 home premium 64 bit pc.
start / computer / C drive (or which ever one your operating system is on) /program files (x86) / steam / steam apps / common / portal 2 / portal 2 / puzzles / (now you see a folder with a long number) inside is your maps & screenshots of each map.
maps all end in p2c
you will recognise the screenshot's ending in jpg
the screenshot number will match the map number, it is associated with.
just backing up your maps with screenshots is enough.
steam will put everything else back for you.
on a new pc.
install steam / install portal 2.
with both closed, use path to find puzzles & delete what is inside & copy paste your backup, to that location.
it worked for me, a few times :)
ps. at the earlier stage, when you opened common.
you can see other games.
if you have workshop maps in any of the other games.
you can enter them from here.
eg "Thinking with time machine" ?
hope this helps
Zoraya  [yaratıcı] 11 Tem @ 2:25pm 
Yes I did that already. I copied the complete portal 2 directory to an external HD. So far I didn´t need to make a new win installation and re-transfer the portal backup. But if there is another save location outside the portal directory for the maps, I would appreciate a tip. Thanks.
mood3rd 9 Tem @ 5:22pm 
Thankyou for the offer.
I will keep it in mind, if I do decide to use hammer.
another tip is to backup your maps, to an external drive.
if you don't already ?
I can explain how, if you want ?
as loads of people have lost theirs.
Zoraya  [yaratıcı] 9 Tem @ 2:04pm 
Thanks mood. I like to create architecture in my maps, I have some more of this kind.
Also thanks for your tips regarding the item limitation, I knew that guide but it wasn´t in my bookmarks for portal guides, so I just added it.
In my newer maps I sometimes used hammer for the design, textures and some extra effects. It has much more capacities for items. It´s not as easy as the Portal Editor, but I think the basic functions like texturing and some other are not so hard to learn. There are a lot of good tutorials on youtube. You can export your PeTi created maps to hammer and modify them there.
If you want to learn more about it, let me know and I´ll gladly help you. I have some resources for good hammer tutorials.
mood3rd 8 Tem @ 5:36pm 
ps. after reading your 1st comment,
about this map previously having more puzzle elements planned.
but due to the item limit. you had to leave them out.
I thought you might be interested in this:
a good guide for the Items limit:
further down in the guide, it mentions how many entities each item has.
beware of antlines. as long ones use a vast amount.
I have found the information extremely helpfull.
mood3rd 8 Tem @ 5:23pm 
good map
I though the way to get the reflector, in the 1st chamber was great.
I had a little trouble aligning the reflector in the 2nd chamber.
(no big problem. just a bit awkward)
but still a good chamber.
the conversion gel had me looking everywhere for a laser catcher or relay.
when eliminating where I could see.
their was only 1 place it could be :)
(their was a antline clue, from the laser field)
good map design.
from functionality to the way it looked :)
good fun
elhalconmisterioso 10 Kas 2015 @ 9:03am 
That was fun. Thanks.
Spaceminnow 5 Eyl 2015 @ 5:03pm 
The jumps are a little scary but it seems to work :) The first floor puzzle is good. Slighty on the death map side. The other parts are ok... Easy compared to some of your other chambers :)
dire.fcs 18 Ağu 2015 @ 8:23am 
Nice work with bridge in the initial chamber; really huge map ; thumbs up!
ZAEROS 21 Eki 2014 @ 5:29am 
Easiest Zoraya so far but still lots of fun, Thank you.
Chelliste 20 Eki 2014 @ 5:23pm 
A bundle o' fun. Not as fiendishly devious as some of your other maps, but even so nothing is solved in a "beginner" sort of way. Always something a little tricky about it. Not sure why the person who posted in July was trying to take a cube to the exit.
Zoraya  [yaratıcı] 23 Tem 2014 @ 4:32pm 
Thank you Shinval, I´m glad you enjoyed it!
Shinval 23 Tem 2014 @ 4:15pm 
A nice concept and a fantastic design. I enjoyed boucning to each room and I had fun with the puzzles. Nice. Thanks!
Zoraya  [yaratıcı] 11 Tem 2014 @ 2:47pm 
I have no idea, what you did exactly and I had a lot of experienced player here and none of them bypassed the puzzles. Maybe you can make a video to show your solution way. I would be curious about it.
temporarymanwastaken 10 Tem 2014 @ 7:00pm 
Most wouldn't go around the back of the top? I must be unusual then. I got through the first room without using the cube, Got the cube from the first floor out past the laserfield, and once I got to the roof I jumped back down to retreive it so I could take it through the exit. Alternatively, I could have entered the second floor without using the first faith plate at the end of the first floor, but I can't do that and rescue the cube.
johndaggett 29 May 2014 @ 3:19pm 
Auftragskiller 10 Mar 2014 @ 11:15am 
Sehr schön gemacht!
Zoraya  [yaratıcı] 12 Şub 2014 @ 12:00pm 
Thanks Bayram, and nice to have you visit again!
Bayram 12 Şub 2014 @ 10:10am 
Fairly easy, but thumbs up for the unusual and interesting design.
Yavie 21 Ara 2013 @ 10:19pm 
Pretty easy, but definitely required some stopping to think (: I agree with machmanx, an easter egg up top would have been cool if you could have done it (although I'm not one to go exploring, I always miss the easter eggs haha.)
Zoraya  [yaratıcı] 19 Eki 2013 @ 1:06pm 
Thanks again, BUG!
BUG 19 Eki 2013 @ 1:04pm 
Very enjoyable and fun,thanks.
Zoraya  [yaratıcı] 11 Eki 2013 @ 4:24pm 
machmanx, that´s a good idea and I would love to implement it. But unfortunately the map is at it´s item limit, so I can´t add another item...
Thanks for playing!
machmanx 9 Eki 2013 @ 12:52pm 
This was fun and easy. Nice use of the jump platforms.

I would add an easter egg or some sort of display on the other side of the top of the house. Most people would simply enter the gravity funnel to the exit, but only few would bother to get out and look on the other side ;)
Zoraya  [yaratıcı] 28 Eyl 2013 @ 1:20pm 
Thank you, metadavid! I´m glad that you had fun playing it.
metadavid 27 Eyl 2013 @ 5:36pm 
That was great! Really well designed. Moderate difficulty, some things to figure out. Thanks
Zoraya  [yaratıcı] 9 Eyl 2013 @ 11:53am 
Thank you, Really hate working!
1980 7 Eyl 2013 @ 3:57pm 
It was very fun to proceed. A large advanture!
Zoraya  [yaratıcı] 7 Eyl 2013 @ 7:38am 
Thank you, bross393!
bross393 6 Eyl 2013 @ 10:26pm 
once again you have put a lot of thought and detail into your test chamber! top notch!
Zoraya  [yaratıcı] 29 Ağu 2013 @ 3:46pm 
Thank you for playing, Stagger Lee, I am glad that you enjoyed it. I have played several of your maps and found them very enjoyable too, some are even in my favorites list.
Stagger Lee 29 Ağu 2013 @ 1:27pm 
Fun experience. I enjoyed your puzzles in here. Nice work!
Zoraya  [yaratıcı] 21 Ağu 2013 @ 2:33pm 
Thank you for playing, Phrendon! I am glad to hear that it was a challenge for you :-)
Phrendon 21 Ağu 2013 @ 2:03pm 
Before his head exploded.
Phrendon 21 Ağu 2013 @ 2:02pm 
Phrendon from this earth likes doing your puzzles, he told me :)
Zoraya  [yaratıcı] 16 Ağu 2013 @ 2:54pm 
Thank you daloboy!
daloboy 16 Ağu 2013 @ 1:24pm 
Another really well design puzzle! The first one was extremely polished, as Jade BGE mention! Good work!
Zoraya  [yaratıcı] 11 Ağu 2013 @ 12:26pm 
Thanks for playing and for your feedback, Brave. I´ve updated the map.
Zoraya  [yaratıcı] 11 Ağu 2013 @ 12:25pm 
Thanks, kimist108.
Brave 11 Ağu 2013 @ 11:52am 
http://www.youtube.com/watch?v=tr-4b3zuSec&feature=youtu.be This is the part about skipping the first level.
You fix that part, and i think your map should be fine!
kimist108 10 Ağu 2013 @ 9:00pm 
Woo Hoo! Another great test chamber.
Brave 10 Ağu 2013 @ 8:45pm 
By the way Zoraya, the whole first floor can be skip.
In the beginning before hitting the faith plate i can shoot 2 portals, 1 above the fizzler, and the other in front of the building, and drop right into the 2nd floor where the conversion gel is!
I'm sure you're gonna want to fix that!
Brave 10 Ağu 2013 @ 8:36pm 
Good map, felt like a sequel to your 4 floors chamber!
Zoraya  [yaratıcı] 9 Ağu 2013 @ 11:22am 
Thanks, I'm happy about your feedback.
Jade BGE 9 Ağu 2013 @ 11:02am 
It did have a good balance. I especially enjoyed the creativity of getting the cube and how flawlessly it was respawned for easy access while in the second room. I did not expect that so when it happened I was so pleased that I didn't have to start over in the other room on the floor to get it again. Thanks again.
Zoraya  [yaratıcı] 9 Ağu 2013 @ 10:52am 
Thank you Jade. It was fun to build, although it has less puzzle elements than originally planned because of the item limitation. But I hope it still has a good balance of atmosphere and challenge.
I appreciate that you enjoyed it.
Jade BGE 8 Ağu 2013 @ 7:53pm 
Very cleaver ideas! I loved it. It worked perfectly. Thank you.