Wrath of nature
88 Comments
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The Spy Who Spyed On You Mar 14 @ 5:05am 
WHEATLEY
Mr Fraggle (UK) Dec 21, 2013 @ 1:56am 
Really enjoyed this except the stairs came up but the door remained closed.
Absolclaw Dec 19, 2013 @ 9:18pm 
Would have been nice to have at least some lighting.
| \_/ () Oct 25, 2013 @ 8:29am 
weeel done! liked it very much! I posted a map like this a while ago: http://steamcommunity.com/sharedfiles/filedetails/?id=124256393
but you have improoved this technique to the max! if you enjoy tests with vacuum tubes you're gonna love the combination between vents and gel - vacuum/gel and gel/vacuum are called the maps with this in my workshop.
UFS FrostGiant  [author] Oct 20, 2013 @ 6:04am 
RuppDat Oct 18, 2013 @ 7:10am 
Very nicely done man. I had a great time trying to figure this puzzle out.
[IG] BasturkPT Oct 14, 2013 @ 9:45am 
Very good chamber! Gave me some ideas. thx UFS
Geneosis Oct 13, 2013 @ 6:13am 
Really cool puzzle, showing all the potential of diversity vent + cube + grid combos ^^
-=GBH=-Haggis Oct 4, 2013 @ 11:54am 
Played all 4 maps in the collection. I enjoyed playing them, the diversity level was original, but i found them all on the easy side. Look forward to playing more of your maps, with increased difficulty :).
SkyRoots Sep 28, 2013 @ 6:07pm 
Fun and entertaining. I always know what to do, but the process is still quite engaging.
Malfaction Sep 22, 2013 @ 3:22pm 
Execellent map! Thumbs up!
machmanx Sep 20, 2013 @ 1:15pm 
Dude you are a FREAKIN' GENIUS! This chamber is unique and is in a class of its own compared to many many chambers made so far. You managed to keep the puzzle element intact while using a different method to solve the problem. You have outdone yourself and so this deserves an Outstanding Job!!! Pat yourself the back, you deserve it :)
metadavid Sep 15, 2013 @ 12:33am 
Great map, thanks, I enjoyed that. Quite unusual
N-A-S-A333 Sep 14, 2013 @ 9:35pm 
Great!
jeffus Sep 14, 2013 @ 4:20pm 
I see you use "grating" in this chamber. Where can I get this from? I downloaded BEEMOD but I can see this item.
(IC) Greedo 2 Sep 14, 2013 @ 3:54pm 
Very ingenious and unique. A bit on the tricky side at the end, and a few spots where you can get yourself stuck and you have to reload a save game, but overall a great puzzle. Thumbs up.
EnderCorePL Sep 14, 2013 @ 1:04pm 
awsome, make some more
CS Goat Sep 14, 2013 @ 7:48am 
that last puzle was fantastic
Dragonfish37 Sep 14, 2013 @ 6:32am 
fun I think thoes vents are cool
Asgate Sep 14, 2013 @ 5:39am 
Cool one. I have seen few maps with those air vents, but this one is quite uniqe! I like it!

I manage to get stuck at the last room inside that air tube, had to restart the map.
And somehow the door exit on second room is bit buggy sometimes. It didnt open every time. Had to toggle it a few times.
Stagger Lee Sep 13, 2013 @ 1:06pm 
Very fun map! I enjoyed this.
phm Sep 13, 2013 @ 5:21am 
It was quite a fun map! One question: the door to get to the third room didn't open for me so i had to use noclip. Was that because of a mistake I did?
mrsumo Sep 12, 2013 @ 10:24am 
2 X FROSTY
ethanol1055 Sep 12, 2013 @ 5:50am 
Very fun I liked it but I got stuck in a tube that blows out air.
OliGrizwald Sep 11, 2013 @ 11:53am 
Will play tomorow
Jotta Sep 10, 2013 @ 11:31am 
really nice one! Fun to play
Vexza Sep 10, 2013 @ 11:19am 
Question how you get those vacuum ? I dont see them if im building a puzzle. Or im just that blind !?
jeffus Sep 10, 2013 @ 10:32am 
Very unique. Luv the concept of this chamber.
Please, have a go at my new chamber. I luv to know what you think.
http://steamcommunity.com/sharedfiles/filedetails/?id=177217154
Vexza Sep 10, 2013 @ 9:30am 
Real nice !! never knew about the vacuum thing :P that was new for me. Gave a min or 2 to over few the whole thing. And i found the solution. keep it up
Lightmare =tgt= Sep 10, 2013 @ 5:31am 
Very nice! Using the vacuum is very satisfying and the last room was a fun test of reflexes.
Keep it up! :)
Hyperfocal Astigmatism Sep 9, 2013 @ 10:21pm 
Nice chamber, first I've seen to make use of the... Vacuum... Thing... Whatever happeend to that? I remember seeing it in a Portal trailer, but it never showed up in the full game..

My only complaint is that it was a bit too easy, but you make up for that by separating the puzzle into three distinct sections, so it ends up feeling satisfying.
BoTemNino7771 Sep 9, 2013 @ 1:29pm 
Very good acctually so good I couldn't solve it...XD Anyways its a great map
Jade BGE Sep 9, 2013 @ 11:16am 
Got it. That was very good! - fun to play. Now if only I had a house vac that was that could suck like that!
Thank you for your work
-=GBH=-Haggis Sep 9, 2013 @ 11:10am 
I agree with KLJF22 about the trigger hurt, if you get sucked in you have to open console and type kill, or reload a previous save . Original with the diversity vents, i have not seen that before. It was a bit on the easy side but i liked the layout of the map and the originality of it, look forward to playing more of your maps.
[ReVo]Editor_of_Future Sep 9, 2013 @ 7:39am 
I love BEE MODE. :)
KLJF22 Sep 8, 2013 @ 6:54pm 
Nice use of pneumatic diversity vents one thing I think you should have done was put a trigger_hurt in the vents so the player will die instead of getting trapped in there if they get sucked up.
Skyferret Sep 8, 2013 @ 3:52pm 
That last part took some quick shooting to suck up the cube, but it wasn't all that hard. I'd say the whole map is well done without too much difficulty. It also has some unique methods of using the vents. Especially the part where you have to use the angled panel to suck the cube up to the grated barrier on the floor and then guide it to the opening. The only thing I found difficult was the light bridge control. The portalable panels above the buttons are a bit hard to see. I had to crouch to get a better view. I can see that the cubes need to be close so that they will drop correctly on the buttons, but I don't know if raising the surface will have an affect on how they drop and might miss the button. Other than that, I liked it.
jeffus Sep 8, 2013 @ 12:12pm 
ok, will have a look
Cerviche Sep 8, 2013 @ 8:00am 
Had great difficulty placing portals on single squares, had to shoot multiple times onto the same place to get a portal, but everything else was fantastic. Absolutely loved the entire design.
nonoodles™ Sep 7, 2013 @ 11:49pm 
I'LL damnit caps I'll try
Brave Sep 7, 2013 @ 8:03pm 
Fun map, nothing complicating to solve.
Check out my workshop sometime UFS FrostGiant.
bross393 Sep 7, 2013 @ 4:51pm 
I realised after I subscribed that I'd already done this map. It was a pleasure doing it again though, it's a great chamber. My favourite part is definitely the second room :)
JAZ Sep 7, 2013 @ 12:38pm 
Excellent Map! I have never seen the vents used like that before. Like another person mentioned, you can get yourself stuck inside the vents in room 2 or 3, but you pretty much have to try to get inside them to get stuck. I did it just to see if I would get a ride through the piping system:)
RedSilencer Sep 7, 2013 @ 10:29am 
Very good! I enjoyed the vents. So you made this in an hour?
Piranha.A Sep 7, 2013 @ 7:25am 
That's a fun map to play ... nothing seriously difficult, just right! Here's my blind run video.
Aperture-Latios Sep 7, 2013 @ 6:33am 
AWESOME!!! I love how you use the Pneumatic vents to make the cubes "crawl" across the walls and floors.
Donderbus Sep 7, 2013 @ 4:01am 
hehe very nice, thanks for suggesting. Clear to see what has to be done, thats good mapping :)
Mantheren Sep 7, 2013 @ 3:29am 
Nice, not really hard or anything, although I liked the cube tossing at the end.. :)
SjorsMaster [NL] (spnk41) Sep 7, 2013 @ 2:05am 
pro, Just Pro
Fatso Sep 7, 2013 @ 1:25am 
Was very fun to play, creative way to use the diversity vent. Fairly easy though but entertaining, Good job FrostGiant.