Portal 2

Portal 2

Wheatley Battle Redux
247 Comments
Kwabet Apr 7, 2024 @ 12:02am 
I remember being a little kid watching this on youtube

thanks for this map bro
oliduckel Dec 6, 2023 @ 2:10pm 
thanks
Anachronistic ALLOS  [author] Dec 6, 2023 @ 2:04pm 
Hammer is the baseline for making any Source Engine game map, as it is Valve's own tool.

I sadly do not have the time to tutorialize on absolutely everything about it, but I invite you to check out the Valve Developer Community wiki, which has much information that can help, if you have the time to study it.

https://developer.valvesoftware.com/wiki/Category:Portal_2_Level_Design
oliduckel Dec 6, 2023 @ 7:28am 
i like this map real good how did you make the bombs also did you use hammer? if so i do to! but dont know how make bombs can you help me
oliduckel Dec 5, 2023 @ 8:38pm 
oh ok
Anachronistic ALLOS  [author] Dec 5, 2023 @ 8:18pm 
Are you sure you're pressing E / your +use key on the buttons?
The buttons also make a distinctive noise and display an animation when pressed.
And, with the last button, Wheatley's face clips into it a little, so you have to aim your crosshair lower on the model to press it when it is obscured.
oliduckel Dec 5, 2023 @ 8:12pm 
i cant beat when i pressed the button it didint do any thing can you tell me why
Anachronistic ALLOS  [author] Aug 9, 2023 @ 10:31pm 
The lack of a portal gun is intentional.
But you can do something.


Also there's literally a walkthrough in the description.
Anachronistic ALLOS  [author] Sep 28, 2021 @ 6:53pm 
I have already, actually.
You just won't find it here on the workshop... :sans:
Djohnn Djinn Sep 28, 2021 @ 6:39pm 
make a map called
Glados battle redux
HB_the_Pencil Jul 22, 2021 @ 8:34am 
Very hard
Irvut May 27, 2021 @ 1:14pm 
EZ
NoobManNoobFish Aug 17, 2020 @ 5:42am 
i just beat portal today
Germachine Apr 18, 2019 @ 11:01am 
:steammocking: hahahahahaha
Le Fishe Mar 3, 2019 @ 6:33am 
:D
Petutski Nov 25, 2018 @ 3:28pm 
Still had fun playting this map! Had to refresh my memory before I try the remake.
Koi-o-T Sep 25, 2018 @ 1:38pm 
nice quite buggy but great
Corey May 18, 2018 @ 11:53pm 
its so hard really:steamfacepalm:
Anachronistic ALLOS  [author] May 18, 2018 @ 1:50pm 
Google exists, broham. I'm not an encyclopedia.
cooldextergamer1 May 18, 2018 @ 5:22am 
please i really dont know how to open hammer
cooldextergamer1 May 17, 2018 @ 3:08pm 
how do you open hammer world editor
Corey Apr 20, 2018 @ 9:36am 
really cool
ok
Luke_The_Sith Jan 22, 2018 @ 12:52pm 
ALLOS i like the Original one better than the remake
FireTailed Aug 11, 2017 @ 1:18pm 
ok it's probey same thing that my compter can't read the test chamber. :D
Anachronistic ALLOS  [author] Aug 9, 2017 @ 1:38pm 
I have no idea what you mean about it restarting. You should be playing the remake anyways, which is linked in the description.
FireTailed Aug 9, 2017 @ 6:37am 
the wheatley battle redux test chamber is restarting pls fix this. and i like the part 1 and part 2 of weatley battle redux so yeah see'ya later thank you :D.
D/D/Demon Jul 5, 2017 @ 4:27am 
hey dude good map i like it :steamhappy:
FireTailed May 31, 2017 @ 5:16pm 
that test chamber was epic boss battle!
Anachronistic ALLOS  [author] Oct 2, 2016 @ 6:09pm 
2.0 is about the same difficulty, it's just that there's now a level before the boss and one or two things have been changed so they're more clear.

But seriously, the NYS boss is the most difficult Portal 2 boss you'll fight.
Martenburrow Oct 2, 2016 @ 4:20pm 
yes it feel like hard mode boss but i beat Wheatley Battle Redux 2.0
Anachronistic ALLOS  [author] Oct 2, 2016 @ 2:43pm 
If you feel like it's Hard Mode. I know for sure there's a harder boss fight available on the Portal 2 workshop, not by me.

If you want a hard Portal 2 boss, go play the 5-part NYS series by Nyskrte. That's got a really hard boss at the end.
Martenburrow Oct 2, 2016 @ 8:12am 
A hard mode final boss?
Anachronistic ALLOS  [author] Sep 24, 2016 @ 9:51am 
It's a magical entity called a func_tank.


Figure it out yourself.
Mapboi Pete Sep 24, 2016 @ 8:36am 
how did you get wheatley to look at the player? i have no idea
UMNSE Aug 23, 2016 @ 8:27am 
Oi what the fuck is going on here? I try to take one day off, just one, to get a plentiful sleep before work today, and I come back to these shenanigans. I mean crap man, I can barely remember yesterday, let alone November. If I hurt your friend's feelings I apologize for that, sincerely.
Anachronistic ALLOS  [author] Aug 23, 2016 @ 4:59am 
He's very hostile against those who act like fools. I'm generally more level with such people, more polite.

Imagine it like NSE is Bad Cop and I'm Good Cop, and there's the image there.
Dwight D. Eisenhower Aug 23, 2016 @ 4:49am 
Sorry but i dont like people who attack my friends. Im very sorry.
Anachronistic ALLOS  [author] Aug 23, 2016 @ 3:43am 
Actually, NSE is my friend. Me and him are on the same side. We're both just rallying against foolishness. Things we also rally against; unwarranted praise (yes, that can be a thing if it sounds like you're trying to butter someone up) and people demanding that we make stuff for them.
Dwight D. Eisenhower Aug 23, 2016 @ 3:41am 
But overall, map is good, confusing at the start.
Dwight D. Eisenhower Aug 23, 2016 @ 3:40am 
Dumbster NSE Is sad.
Dwight D. Eisenhower Aug 23, 2016 @ 3:39am 
Dumbster is just jealous, By the way blowhip isnt that old you know, around 13
the cake is a spy Feb 6, 2016 @ 12:31am 
Its good
Dwight D. Eisenhower Dec 30, 2015 @ 3:41am 
First you think your brain damaged! AND NOW- *explosion*
UMNSE Nov 14, 2015 @ 11:07pm 
@Anachronistic ALLOS: Cheers, komrade.
Anachronistic ALLOS  [author] Nov 14, 2015 @ 11:06pm 
@Ultiman NSE: I am the creator, and I approve of this message.
UMNSE Nov 14, 2015 @ 11:05pm 
@blowhip: In all my years of mapping, I have never seen before such a sad, desperate case of sucking up to someone. We don't care who your favourite "creator" is. So shut up, move along, and try to contribute to society for a change. Perhaps you can do your taxes.
Anachronistic ALLOS  [author] Nov 14, 2015 @ 5:05pm 
For god's sake, no. There wouldn't even BE a point in making a 3.0; 1.0 was the original cruddy version, and 2.0 was the shined up version after I had learned more about Hammer.

And for the record, you're not even my biggest fan if you missed the message on Confirmation: Episode One that stated it was my last workshop map. Do you even read the freakin' descriptions?
Anachronistic ALLOS  [author] Sep 9, 2015 @ 2:36pm 
Play the remake and you'll have a much better time.

No, really. Play the remake instead. I'm serious.
I just don't remove old workshop maps because I like to keep them on display.
JdabaD Sep 9, 2015 @ 8:55am 
Really good fun, I was confused at first but soon got the hang of it! :)
Anachronistic ALLOS  [author] Aug 6, 2015 @ 5:38pm 
Oh for GLaD's sake, please consolidate all your thoughts into single comments. I count the multiple-comments-for-one-comment thing as spam, and you're this close to getting your excess comments deleted for the sake of sanity.

It's not planning how a GLaDOS Battle Redux would pan out that would make it complicated. It's animating GLaDOS. Because, as I said, with Wheatley's boss entity, npc_wheatley_boss, if his lines of dialogue are triggered, he automatically animates to them. He has specific entity for that purpose. But, GLaDOS does not have a specific entity for her lines, as you only see her normally twice in Portal 2. She only works via a prop_dynamic, which must be manually animated for any sequence. I tried animating her in Pt. 0 of re:Escape from Aperture, and it looked terrible.