The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

No Auto-Aim
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Lou the Lou Feb 1 @ 11:32pm 
Don't see why it wouldn't.
avi Feb 1 @ 9:30pm 
this still work?
autism incarnate Nov 11, 2016 @ 4:00pm 
Very useful for long-range hunting
Well done, friend!
Lou the Lou Oct 29, 2016 @ 1:26pm 
Thank you, sir. :)
fox  [author] Oct 29, 2016 @ 8:31am 
@Lou the Lou: Before your post I didn't even realize the Special Edition with modding support for XBox / PS4 existed. (neat)

I saw your post on the Bethsoft forums, and unfortunately it indeed looks like the Special Edition CK isn't available to the public yet. However, feel free to redistribute / modify this however you'd like, with or without credit. It's just a simple esp plugin that modifies a few global variables, so I imagine it will be compatible with the Special Edition as-is - if not, porting it over should be very easy.

If you load up the current CK and inspect the plugin (right-click > details on the "load plugin" screen, iirc), you should see the variables you need to modify - these will be under something like "Gameplay > Global Variables" in the top menu (again, if I recall correctly - it's been a few years!)
Lou the Lou Oct 28, 2016 @ 1:15pm 
Hey there. Could I trouble you to port this over to Xbox? Or can I have your permission to (figure out how to) do so?

Failing that, I'll simply make my own with yours as reference, but I get the feeling it would be much simpler/faster if you simply ported yours, as I have done zero Skyrim modding.
Acnite Jun 11, 2016 @ 7:34pm 
Thanks man. I was trying to get rid of the damn thing.
Allaltitude Nov 29, 2015 @ 12:05pm 
i fell like an aimboter
Reborn Aug 15, 2015 @ 8:01pm 
anything for spells?
Deftinwolf Aug 9, 2015 @ 7:50am 
@Spades Disregard him, he's a moron. It's definitely not an option without the use of a mod.
Spades Neil Jul 21, 2015 @ 7:51am 
@CobaltAegis: Can you? That wasn't always an option.
TintedGaming Jun 12, 2015 @ 1:37pm 
I can't stand playing without this mod thanks for the mod
[MNI]King_Jakkatoppa May 7, 2015 @ 2:42am 
nice mod keep it up
CobaltAegis Nov 2, 2014 @ 8:33am 
You know you can always turn auto-aim off in the menu without having to mod the game? I always keep auto-aim off anyways.
Ningauble Aug 22, 2014 @ 1:10am 
Does this still launch above the cursor?

I was wondering how tricky it'd be to change that cursor. Maybe a... V centered a littler higher than the current cursor or perhaps two dots one for base melee and another for the raised projectiles (spells/arrows).
Vlammenzee Aug 7, 2014 @ 2:50am 
great mod, combined with faster arrows (75%) and the ini tweaks for crosshair correction, archery is spot on! it always annoyed me when you shoot like a bear/elk from long distance, headshots would always go anywhere on the body lol.
Wojtha Aug 6, 2014 @ 4:37am 
Auto-aim sucks! You can't hit any moving target! This mod is amazing.
The Wettening Jul 23, 2014 @ 11:28pm 
I didn't know there was an auto aim. Now I feel like crap because of how bad I shoot arrows.
Carlos Spicyweiner May 15, 2014 @ 10:20pm 
Made a huge difference, auto aim actually made me a worse shot lol. Thanks thumbs up!
TexMex Cowboy Apr 26, 2014 @ 10:09pm 
i agree with wubonater. my arrows now go bottom left and its annoying
Wubonater Mar 17, 2014 @ 10:34pm 
Wait, The arrow slantin to the top left is normal, it happened when I shot at the center of a bulls eye in a training hall.
Uraneum Mar 9, 2014 @ 7:19pm 
FUCK I thought I was just a good shot
fox  [author] Feb 11, 2014 @ 7:32pm 
@RedGeneral: I'm not certain, as I do not own any of the Skyrim expansions. However, I believe it should, as the plugin simply sets the global auto-aiming values to zero.
RedGeneral Feb 11, 2014 @ 2:45am 
does this work with crossbows?
NeoMOISTitan Jan 29, 2014 @ 10:02am 
and i still miss.........
EdelWaffe Jan 8, 2014 @ 5:57pm 
wtf? there auto aim in skyrim?
What Dec 19, 2013 @ 9:49am 
But it messes up the mounted aim. :(
Firebeard Dec 14, 2013 @ 7:11pm 
Night Cat Nov 21, 2013 @ 4:04pm 
Thank you! I have no idea why Skyrim has autoaim but it just messes up situations where I actually took the effort of taking my time and calculating, but the dumb thing shoots it wrong regardless. This should fix it.
zaltene Nov 8, 2013 @ 10:07pm 
Never noticed auto aim in mt 700+ hours(just recently hit the mark!) of playtime, my ego is now bruised.
fox  [author] Oct 13, 2013 @ 11:17am 
@Calendyn: Glad you like it!
Calendyn Oct 11, 2013 @ 4:11pm 
You're my hero for making this. I've been messing with the .ini all day trying to resolve the auto aim, and voila, you've already sorted it. Makes actually getting better at bows possible!
Melvin, 12, Huge Nerd Aug 29, 2013 @ 7:58am 
the auto-aim was intentional. i just created a new character and used the bow on the bear in helgen keep, missed him twice until hadvar and i got two arrows on the bear. do not get this mod. auto-aim was intentional
Haggen Jul 25, 2013 @ 2:17am 
There is a very simple problem with this mod. good intentions, bad results, not the mod itself but in combination with Bethesdas hitbox...just let me say that when an enemy is down on his knees the hitbox becomes VERY difficult to find. i saw at least 5 of my arrows fly straight through the enemy without results TT-TT
AIKI Jul 23, 2013 @ 9:03am 
Wow, i thought arrows going in a weird angle was just quality Bethesda coding, but i had no idea the game had auto-aiming.
Gutshot ۞ ۞ ۞۞ ۞۞۞ Jul 18, 2013 @ 6:50pm 
auto sometimes makes me miss for some reason...
Haggen Jul 14, 2013 @ 2:27am 
Best tags ever on a mod.
Thargs Jul 7, 2013 @ 12:09pm 
but I might know why, since I never stand still while shooting, auto-aiming is made to correct the arrow path in THAT situation, so with auto-aim off, arrow wont ever hit something
Thargs Jul 7, 2013 @ 12:05pm 
same as NastyNoob, have to shoot while aiming left/right
Gemini Jun 8, 2013 @ 2:42am 
this mod was just what i needed
ChookShagger May 29, 2013 @ 7:43am 
hmm doesnt seem to work, arrows still move to the left or right
Mystic God Creation May 23, 2013 @ 5:10am 
hey bro, question here. is it posible to make an mod which alters the cros hair with some range indicators? you know, some small stripes below it for the extreme long range shots
Walter T. Filbert May 5, 2013 @ 2:02pm 
Great mod, thanks :D Kill cam issues aren't really a problem for me as I get them fairly regularly in vanilla and I think they're pretty cool :)
snowgim Apr 10, 2013 @ 6:33am 
heh, I like the killcam misses, adds a bit of drama. :)
monastor Mar 18, 2013 @ 2:29am 
Yeah, kill-cam misses do happen in Vanilla. What I hate the most is that the bullseye perk tends to paralyze targets before they're actually reached by my arrows. They just go stiff and fall to the ground, effectively dodging the shot.
Infermium Feb 28, 2013 @ 11:37pm 
@Genebris Auto aim is built in, you can edit it in the skyrim .ini file. Or use this mod.
Soundcreepy Feb 18, 2013 @ 6:02pm 
Well, I get kill-cam misses and I don't have this mod, so it must also be built in the engine where a kill-cam can trigger when its not a kill.
Genebris Feb 17, 2013 @ 11:28am 
I do not have auto aim in my game. How did you turn it on?
fox  [author] Feb 10, 2013 @ 2:25pm 
Hey, sorry I never got back to anyone about this! (I'm glad the new comment notifications reminded me.) I did actually take a look and the only configurable variables I could find were those relating to kill-cam chance etc. As Drake and Sacrificial Lamb suggested, a mod that disables the kill-cams would seem like the best solution in the meantime.

I'll take another look at some point, as it's something I'd like to figure out. I apologize for the delay, I just haven't had much energy to mess around with the Construction Set recently amidst my final undergrad year of school. :P
Sacrificial Lamb Feb 10, 2013 @ 11:40am 
dont anyone get their hopes up about him being able to fix the kill cam problem. it a part of the game engine. by default (with auto aim), when you fire, if it is a kill shot, there is a chance for you to go into killcam mode (because the engine is already auto aim-ing the kill shot for you). this great mod takes away auto aim obviously, but thats not communicated with the rest of the engine software. so when you go to fire with this mod, its still assuming auto aim is on and executes the killcam. as annoying (well, funny more often to me) as it is, the only way around it (ATM) as someone else said is to get a mod to disable kill cams. aside from the obvious/troll response of simply "get better". personally, i am not bothered by it. my main is an archer/thief and it adds greatly to my immersion/epicness to get that occasional slow mo shot that misses a tough enemy, and if i wanted to get into it lore wise, i can always blame failing nocturnal somehow.