Portal 2

Portal 2

GloomShine #27 (4 Rooms)
11 Comments
mood3rd Apr 13, 2016 @ 3:55am 
in 4th chamber.
a lot of people will not walk on the pedestal button, to see needed portable areas.
this to me is bad, in an otherwise good map.
I suggest making it visible, without the pedestal button walk.
if you want to add a puzzle, to get to it, that would be good to.
your map, your choice, of course.
the rest is good enough, to outway this.
so thumbs up
gloomshine  [author] Aug 5, 2015 @ 10:05pm 
np hope you enjoyed it on some level
ruberad Aug 5, 2015 @ 9:48pm 
thx for the hint, that 4th room the portal surfaces are hard to find (I hope that's not too much spoilery more of a hint)
gloomshine  [author] Aug 1, 2015 @ 9:59am 
Ruberad and David: I don't build broken maps. Some are harder than others but none can't be finished. I'm not 100% sure what the problem is but I would give this advice: Look around. Take stock of what is there, of what you have access to. Use it. That'll get you through any hard map. Also there is a funnel in that room. If you didn't activate that, the fault is yours. Try again =)
ruberad Jul 31, 2015 @ 4:38pm 
I'm with metadavid, what's up with the 4th room? I can portal across from the ledge to the tiny room across, and push the button to turn off the fizzler for the inaccessible room across with the other button on the ceiling, but other than that all I can do is jump and look up at the portal surface at the bottom of the ceiling pedestal as I fall to my death in the laser floor.

Look up? I did look up, it's just all black stone ceiling!
Petutski Apr 24, 2014 @ 11:01am 
But and excellent and fun chamber!
Petutski Apr 24, 2014 @ 11:01am 
I had to stack cubes to proceed. What this right? I am no good at stacking!
dire.fcs Mar 24, 2014 @ 9:08am 
Really great map! That initial catching the cube is excellent!

Mine:http://steamcommunity.com/sharedfiles/filedetails/?id=234689163
shieldsy Jun 25, 2013 @ 9:41pm 
Very engrossing.
shieldsy Jun 25, 2013 @ 9:40pm 
Look Up!
metadavid Jun 20, 2013 @ 7:37pm 
Got to the last room, portaled across but can't see where to go now.