Bridge Burning
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HJN-DK May 31 @ 9:47am 
Easy but fun :)
Bruce Taylor Oct 21, 2014 @ 7:21am 
good map. autosave would have been nice
StraightFlame Jun 21, 2014 @ 10:13am 
Forcing the player to metagame (the bridge repositioning) is a bad idea. Relatively new players will not be able to finish the test because of their lack of knowledge - knowledge that you weren't even told because you're not supposed to know this in the first place.
jam.lab1 May 31, 2014 @ 8:58am 
good job
ghostyman719 Apr 13, 2014 @ 5:14pm 
Overuse of an unintended puzzle mechanic (bridge repositioning). Turret section was uninspired, the turrets were never a real threat. Would have been much better if the rooms interacted with each other. The required use of the bridge in the final room was made far more difficult than it needed to be with the grating over the portal surface near the bridge source.
Bishfudge Mar 22, 2014 @ 8:32pm 
great! it's cool how you made this test go in a giant circle, or a squircle. But anyway, great test can't wait to see more from you. Love Bishfudge
Petutski Mar 19, 2014 @ 4:19pm 
Great map! I loved the bridge burning at the end. WAS NOT BORED...!
SmokeMidEveryDay Feb 10, 2014 @ 2:30pm 
Lil' Gideon  [author] Feb 10, 2014 @ 1:52pm 
@アンチセックス: I dunno. Maybe other people liked it or something.
幸運な Feb 10, 2014 @ 3:34am 
The test was easy and predictable enought to bore me. Gz Creater! you managed to bore me! great you accomplished it! Why the heck is this test top rated.
SmokeMidEveryDay Feb 1, 2014 @ 4:41pm 
Easy but creative and fun
SvS Dec 5, 2013 @ 5:05am 
got it on the fly
XVII Dec 1, 2013 @ 2:29pm 
Hi! We played and rated your map here:
Feel free to use this video as playthrough of your map adding the link on Steam!
Science has appreciated your contribution.
Thank you.

PsychoBR Oct 20, 2013 @ 7:13am 
Awesome puzzle. Very funny. Thanks.
I recorded my gameplay (valve DEM file format): Download []. Comments inside video.

Turrets highly explosive. Handle with care
BUG Aug 20, 2013 @ 7:15am 
Easy and fun
Nox Deleo Aug 20, 2013 @ 4:39am 
Not bad, but I didn't have to use the noggin at all, chariots chariots.
David Slaughter OBE Aug 11, 2013 @ 4:58pm 
I'm not a fan of bridge stepping but not a bad map.
Bayram Jul 12, 2013 @ 1:16pm 
Thumbs up (this chamber obviously has mass appeal), but personally I found it far too easy.
yanety May 26, 2013 @ 8:15am 
Easy, but still cool.
asminahipi May 22, 2013 @ 4:28am 
muy buen mapa gran idea ,gracias
Gorix May 2, 2013 @ 5:31pm 
It's wasn't too difficult, but I like how varied the tests were and how you utilized the light bridges.
Killaruana Apr 30, 2013 @ 4:41am 
Mr Vapour Waterhandle Mar 15, 2013 @ 1:04pm 
trivial is the word
DigitalStone Mar 13, 2013 @ 4:53pm 
I cheated like this:
If i remember correctly, i stood on ledge, and jumped around the corner. Ninja-stuff :P
kimist108 Mar 10, 2013 @ 12:12pm 
Fun test chamber
noble. Mar 10, 2013 @ 1:49am 
ryan_ib_adams Mar 8, 2013 @ 11:52am 
Great idea on the light bridges! Fun map!
Diuks-Bay Mar 8, 2013 @ 9:46am 
Hey! Great map bro!
KingIsaacLinksr Mar 7, 2013 @ 10:08pm 
Nicely done for a unique take on light bridges.
catsit51 Mar 7, 2013 @ 10:11am 
Nice one! But the last test was a bit tricky
EquaL Mar 7, 2013 @ 12:26am 
Yeah!!!! Great Map!
The Necromancer Mar 6, 2013 @ 8:06pm 
good chamber! i liked the last room
Bad Blood {Sugar} Mar 6, 2013 @ 6:39pm 
This is the 1st map i ever played good job bro!
Pikachu! Mar 6, 2013 @ 4:53pm 
Very nice!
Lil' Gideon  [author] Mar 6, 2013 @ 4:29pm 
@DigitalStone: How'd you cheat? (Tag the spoilers, please.)
DigitalStone Mar 6, 2013 @ 4:12pm 
I cheated on the last part.
sircalist Mar 6, 2013 @ 2:41pm 
Nice map! I enjoyed it.
ZAEROS Mar 6, 2013 @ 10:44am 
Good map, enjoyed it a lot, Thank you.
=EBS= Spawnsy Mar 6, 2013 @ 7:09am 
nice. very neat.
noble. Mar 6, 2013 @ 5:58am 
GTx_PIT Mar 6, 2013 @ 4:53am 
Лёгкая, но ахуенная)
dstr Mar 6, 2013 @ 4:02am 
too easy
Mortem_Domini Mar 5, 2013 @ 5:51pm 
well built Sir.
Pavel Mar 5, 2013 @ 5:35pm 
I kind of agree. if you can't make a puzzle dificult or interesting, adding more parts to it is unnecasary and makes it boring.
Lil' Gideon  [author] Mar 5, 2013 @ 2:15pm 
@toncica: I liked that one. Very well built. I normally don't base my tests around timing, as this makes it stressful for some players, but it worked well in your chamber. It did take me quite a few tries to get it, because I couldn't understand why the cube fizzled after the timer ran out. I agree, though, challenging, but not overly difficult.
SevenSilhouette Mar 5, 2013 @ 12:48pm 
easy but very fun
toncica Mar 5, 2013 @ 6:48am 
@Lil' Gideon, I'm glad too because it was fun. It was a very good choice for a spontaneous competition, it wouldn't have worked this way with another type of map. If you're interested in where my opinion is coming from then you're invited to try one of my maps. I think I would recommend this one, probably challenging but not over the top hard, intended solution can be done in three minutes:
Lil' Gideon  [author] Mar 4, 2013 @ 6:54pm 
@toncica: Well, I'm glad you played it at least.
toncica Mar 4, 2013 @ 4:46pm 
@Lil' Gideon, thanks for the recommendation. I had not played that map before. As additional challenge I competed with a friend, we both started to play "Testing Your Limits" at the same time and I won in 7:38 , yay! :D While it took a bit longer than the other maps it wasn't really different. You had more elements/tasks in the room but those tasks are separated from each other, each one of them being solvable with two portals. Solving more unrelated tasks in a row does not make it a more challenging puzzle in my opinion. If you are not forced to stop and think then you haven't been puzzled, if I may say so.
Lil' Gideon  [author] Mar 4, 2013 @ 1:08pm 
@toncica: If you haven't already, I suggest that you try my map called "Testing Your Limits". It's pretty challenging in my opinion, but if you don't think so, that's fine.