Turret Blaster
21 Comments
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robin_z May 30 @ 6:12pm 
Had me thinking for a little while, but eventually got through it. 15 minutes is about right.
Equinox [FR] Dec 12, 2013 @ 7:57am 
Excellent map, thank you here is my playthrough : https://www.youtube.com/watch?v=OeyZn-r7IKM
wildgoosespeeder Dec 11, 2013 @ 11:13pm 
DISCLAIMER:
Read my profile before reading the rest of my comment!

The way a turret map should be created: You see the turret before the turret can shoot you while still being a threat if you were to do the wrong thing. Good example. Great job.

Try my SP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=192976369
Try my COOP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=181160432
So here's something. Oct 20, 2013 @ 10:10pm 
Cheated a little bit ... funneled the cube off the floor a few times until I got it to line up with the laser (was surprisingly easy, must have been lucky) and hit one turret, which flipped out and hit the other two. Never had to push the button on the other side of the gap etc.
pa1ntmaster Sep 4, 2013 @ 11:24pm 
Not half bad for a Wheatley-themed test. TIP: don't forget about the destruction_ambience.vmf instance when using this theme. When placed around a test chamber, it'll create an aura of explosions.

Feels easy, almost as if there are cheat solutions possible (I wouldn't worry too much about fixing it though).
stormsend May 2, 2013 @ 1:01am 
Just right. A little challenging but not so much you get frustrated. Map looks great. I'm running out of maps. Please make more. Try Warning: Brain Melt Imminent when you get some time. #F4F
mood3rd Apr 30, 2013 @ 2:47pm 
good map
don't know if it was intended ?
but I stacked the 2 cubes, to jump through a portable area, to the exit area.
just above the fizzler button.

the rest was good.
thumbs up
mikemoody Mar 24, 2013 @ 11:31pm 
Another great map. Nothing to say but Thanks.....
Tmast98  [author] Feb 15, 2013 @ 10:17pm 
@Pacman#47, Yeah, reflection gel can still be used, as it is in the game code, but never used at all. This replaced adhesion gel completly when the first dlc was released, although valve never did use what they replaced adhesion gel with (reflection gel) strangly enough. That is why you won't see adheison gel tests, as it was removed before workshop came out.
NCM 6000 (Name Changing Mach.) Feb 15, 2013 @ 10:16pm 
@tmast98 You may be able to bring it back.
NCM 6000 (Name Changing Mach.) Feb 15, 2013 @ 10:14pm 
@tmast98 People we're able to bring back the removed Reflection Gel, but not adhesion. It seems that reflection and adhesion are still in hammer.
Tmast98  [author] Feb 15, 2013 @ 10:11pm 
@Pacman#47, this is not possible anmore, as far as I am aware of. When the first dlc was realeased, the adhesion gel was repalced with the laser reflection gel. I probably would not use it anyways, as I like to stick to standard testing elements.
NCM 6000 (Name Changing Mach.) Feb 15, 2013 @ 10:07pm 
@tmast98 Can you make a adhesion gel Wheatley-themed test as there are many Reflection gels levels? It is in Hammer, but you have to force the game code to download the texture as when Valve removed the gel, they also removed the texture.
Tmast98  [author] Feb 15, 2013 @ 6:49am 
@:D?, if you wouldn,t mind, could you explain in detail how this glitch works?
Television Feb 15, 2013 @ 6:23am 
you can get to the door without the funnel.
Tmast98  [author] Feb 14, 2013 @ 3:08pm 
@:D?, as in the door in the test chamber? It probably won't affect gameplay that much, as there really is no point, still thanks though
Television Feb 14, 2013 @ 12:12pm 
i just found a problem :P
(walking on the door)
Tmast98  [author] Feb 13, 2013 @ 9:33pm 
@cyhborg, thank you! I hope the puzzle was enjoyable, or at least slighlty challenging as well!
cyhborg Feb 13, 2013 @ 9:23pm 
great job with the look.
Falling Darkness Feb 12, 2013 @ 8:15pm 
AWESOME MAP.
It was hard, but not TOO hard. It was tricky, like a brainteaser (I SPELLED IT RIGHT THIS TIME ;P). You just had to think a little bit. If you have a good Portal mind, it could almost be easy.
Anyway, I liked the addition of turrets that killed me and the bottomless pit that I kept falling into.
Please make more.
Please.
:D