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Also, the last part is glitched. The big portalable wall gets dark at times as if the lights went down and it starts blinking bight/dark. Oh, also the map starts with a little bug: you can hear a turret getting desactivated so soon the player spawns and later we can find a turret already defeated. This one didn't ruin the gameplay but I thought it worth to mention.
Overall, nice series indeed and I was enjoying this part.. until I got disrupted and annoyed by that bight light... :/
P.S: easter egg? Oh oh...
However, I must admit that this part has some big flaws. I usually don't mind with glitches here and there or badly placed textures and stuff... but for the first time I got my gameplay disrupted by a design flaw. I have to agree with people here, that bright spotlight was way too much. I could barely see where to place portals in order to complete the puzzle, that's why I said it disrupted my gameplay. (I didn't mind spoiler tags here because it's clearly depicted on the picture above)
I rarely give negative rating for community maps, but sadly I had to give it to this one because I couldn't complete it due something out of my control. If it gets tweaked for sure I'm going to give it a second try
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