Portal 2

Oh what a tangled web we weave
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DrunkenCricket  [author] Jan 23, 2013 @ 9:02am 
That was intended. I wanted multiple options for that room.

Thanks as always for the feedback.
Jade BGE Jan 23, 2013 @ 7:35am 
Well aside from being able to shoot through the gap in the fizzler room. If I recall correctly, I see how to get the block from the top using the button to the level below but from that level to the floor there was the gap between the glass ledge and the fizzler that I used, so I don't know if that was the intended solution. Or I could just be remembering it wrong or have missed something. I used the gap, and generally when we have a fizzler it's because we do not want someone to shoot a portal beyond it. That is the only thing about this map that stands out as questionable to me.
DrunkenCricket  [author] Jan 22, 2013 @ 10:46pm 
Fizzlers are there in an attempt to provoke more thought than just your normal lightbridge puzzle. The description refers to the fact that the exit is right there in the main room the whole time. You spot any loopholes i need to check?
Jade BGE Jan 22, 2013 @ 4:04pm 
What, the companion cube? I got that first so I wondered why is this other room here? Did you want us to work around the fizzlers too or was that just another option? Either way I liked it. Thanks for your work you DrunkenCricker, hiccup...