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|Team| Kot - NarKot™  [author] Jan 29, 2013 @ 2:54am 
Challenge accepted!
Вызов принят!
Tyronis Jan 28, 2013 @ 2:26pm 
Mr Fraggle (UK) Jan 28, 2013 @ 1:07am 
Great map.
1980 Jan 27, 2013 @ 3:49am 
The last part was not good, making me thumb down. Every time I tried to put the common cube on the button, one of the three cubes got shakened a bit, which made the beam get out of the right way due to the vibration of the escalating platforms.
daloboy Jan 25, 2013 @ 12:53pm 
Nice ride!
Please try my No 8 map and comment! Thanks.
stephen2493 Jan 25, 2013 @ 9:53am 
sweet chamber was harder than i thought but still got through it :D
|Team| Kot - NarKot™  [author] Jan 23, 2013 @ 3:51am 
Thank you - ☆ TheAmazingCat ☆)_I_ - Try to fix errors. I honestly did not think that the camera will be popular;)
Спасибо -☆TheAmazingCat☆)
_I_ - Ошибки постараюсь исправить. Я если честно не думал что камера будет популярна;)
☆TheAmazingCat☆[R.B.] Jan 23, 2013 @ 1:41am 
Классно )
_I_ Jan 22, 2013 @ 9:24pm 
last room needs cube droppers with auto spawn, moving platforms can fizzle cubes
|Team| Kot - NarKot™  [author] Jan 21, 2013 @ 10:26am 
Not know very English, but try to answer. )Yes, in a chamber with a horizontal laser put enough time, something to look back and immediately move in the right direction.Yes, I understand you, it's very easy, but I just did not love the puzzle and the other nenuzhdayu it. I have all the puzzles are built so that if you leave, you will not return back;)

Не очень знаю английски, но попытаюсь ответить. )
Да в камере с горизонтальным лазером поставил достаточно времени, что-бы оглянуться и сразу двинуться в нужном направление.
Да понимаю тебя, что очень легко, но я просто сам не люблю ломать голову да и других ненуждаю в этом. У меня все головоломки построенны так, что если ты ушёл, то назад не вернёшся;)
korktur Jan 21, 2013 @ 10:11am 
needs a way back up in the laser field corridor, wen't down not realising the timer and got stuck
also, not sure why but one of the reflector cube disintigrated on me in the last room.
all in, some nice ideas, but fairly easy.