I think, I need some gel
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Subnok  [author] Jan 20, 2013 @ 7:03am 
ok. some like these kind of tests and some don't. if you like, try some of my other tests, they have more puzzels...
DrFauli Jan 20, 2013 @ 6:56am 
well... I have played it 2 times, just to be sure, i didn't miss or bybass anything, because this one was no puzzle at all. I mean... you just have to move around, press a button, "find" the cube, take gel and that's it.

Sorry, but it is a nice looking map, without any puzzle. Take the design and add a puzzle next time. ^^
Derkness Jan 16, 2013 @ 5:37pm 
ZAEROS Jan 16, 2013 @ 3:42am 
Enjoyed it,Nice relaxed style,Thank you.
Subnok  [author] Jan 13, 2013 @ 11:50am 
screechingringer Jan 13, 2013 @ 11:41am 
oh wait - looking at the beam i see it was the same one transporting me at the beginning: never mind.
screechingringer Jan 13, 2013 @ 11:40am 
All a good idea; the hidden room was a good feature for me; I thought it stupid until you remember how important being resourceful is and checking all hints. The wall that juts out next to it seemed pointless as did the tractor beam.
KennKong Jan 12, 2013 @ 11:54am 
Hidden rooms are not a feature of good puzzle design, IMHO. Others may like them, but I don't. Overall, this is a fairly simple map, disguised by a circuitous layout.
bernardnoir Jan 12, 2013 @ 11:52am 
Awesome puzzle. Loved the finish. Only complaint is the dark corridors. It gets irritating if there isn't a light to guide you. Maybe just my opinion. Great map!