Portal 2

Portal 2

The 3 Chamber Mind-Bender
Showing 1-5 of 5 entries
Update: Feb 18 @ 9:31pm

-> CHAMBER ONE: Adjusted the height of the upper Aerial Faith Plate to fix an issue that could cause players to launch into a wall instead of the second Faith Plate.
-> CHAMBER TWO: Removed the redundant Conversion Gel.
-> CHAMBER THREE: Readded the Aerial Faith Plate as some players may need to use it in order to set a Portal on the angled wall.

Update: Feb 17 @ 2:53pm

-> CHAMBER ONE: Rearranged some of the walls to simplify the room
-> CHAMBER ONE: Moved the laser spawner and gate so that the player has a better clue of the final objective
-> CHAMBER ONE: Removed some of the redundant lights inside the Reflection Cube tunnel
-> CHAMBER ONE: Moved the laser wall forward so that it's more clear to the player where the objective is
-> CHAMBER TWO: Fixed inability to portal or jump from the ball pit back to the main island
-> CHAMBER TWO: Added some new spaces and modified heights to increase challenge and decrease challenge in new ways
-> CHAMBER TWO: Pushed the flippers back so that they are now compulsory to continue to the next chamber
-> CHAMBER TWO: Removed a redundant Aerial Faith Plate
-> CHAMBER THREE: Removed a sizzler and associated light in order to demonstrate both parts of the chamber are the same
-> CHAMBER THREE: Removed a redundant Aerial Faith Plate
-> CHAMBER THREE: Added another Observation Window

Update: Aug 20, 2012 @ 8:03pm

Update: Aug 13, 2012 @ 3:27pm

Update: Aug 2, 2012 @ 5:44pm