X Rebirth
Titurel Engine Fix
Se afișează 1-10 din 11 intrări
< 1  2 >
Actualizare: 20 mart. 2017 @ 4:05

-Updated mod to version 1.09

  • Debug is now more clear on applied patches.

Actualizare: 19 mart. 2017 @ 14:38

-Updated mod to version 1.08

  • Fixed all instances of double and invisible engines in version 4.00+
  • Rewritten the logic for the updater of existing ships in loaded savegame.
  • Taken into account new logic for patch_macro / patch_macros in 4.00+

Actualizare: 1 mart. 2016 @ 17:21

-Updated mod to version 1.07

  • Taken into account newest changes in the Home of Light DLC.

Actualizare: 5 apr. 2015 @ 20:04

-Updated mod to version 1.06

  • Cleaned up unused variables.
  • Ensured that ships update runs only once per save and/or when patch has been released. Thanks Janda!

Actualizare: 3 apr. 2015 @ 20:33

Minor update, no version change. Makes messages in the logfile clearer.

Actualizare: 3 apr. 2015 @ 6:06

-Updated mod to version 1.05

  • Titurels exisiting in game are now also updated.

Actualizare: 2 apr. 2015 @ 21:33

-Updated mod to version 1.04

  • Securing compatibility with patch 3.53
  • Titurel's engines are still not fixed properly in newest game build. For details see the extension description on Steam.

Actualizare: 23 mai 2014 @ 16:05

-Updated mod to version 1.03

  • Bringing the mod up to par with game version 2.0

Actualizare: 21 apr. 2014 @ 22:46

-Updated mod to version 1.02

  • applying the macro lost in last update.

Actualizare: 21 apr. 2014 @ 2:50

-Updated mod to version 1.01

  • fixing the problem where some components of the .cat files were reporting as not found.