The Insidious Incinerator [style 2]
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Showing 1-10 of 11 entries
Update: Oct 14, 2013 @ 8:57am

Tweaked bone weight near bottom of coat again, just to make it a little less stiff looking.

Update: Oct 12, 2013 @ 5:44pm

Fixed bone weights near wrist reflectors to retain their shape, fixed bone weights on bottom of coat to avoid excessive "scrunching".

Update: Oct 11, 2013 @ 8:37am

Small changes to base texture alpha (paint) map. (slight increase in amount of grime to match in-game version).

Update: Oct 8, 2013 @ 5:29pm

Paintability has been re-added!

Update: Sep 27, 2013 @ 12:20pm

Small change / fix regarding the lower LoD's UV map.

Update: Sep 24, 2013 @ 7:44pm

New backpack icon.

Update: Jul 11, 2013 @ 10:21am

Small model changes, paintability removed.

Update: Jul 7, 2013 @ 8:07am

Small changes to normal map.

Update: Jul 6, 2013 @ 7:50pm

New backpack icon (style specific).

Update: Jul 5, 2013 @ 2:55pm

Improved UV map and texture where the coat opens up at the bottom. Grey patches on shoulders are ever so slightly lighter, to better match other grey areas on the model.