Team Fortress 2

Team Fortress 2

The Insidious Incinerator [style 2]
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Showing 1-10 of 12 entries
Update: Mar 4 @ 9:59pm

Update: Oct 14, 2013 @ 8:57am

Tweaked bone weight near bottom of coat again, just to make it a little less stiff looking.

Update: Oct 12, 2013 @ 5:44pm

Fixed bone weights near wrist reflectors to retain their shape, fixed bone weights on bottom of coat to avoid excessive "scrunching".

Update: Oct 11, 2013 @ 8:37am

Small changes to base texture alpha (paint) map. (slight increase in amount of grime to match in-game version).

Update: Oct 8, 2013 @ 5:29pm

Paintability has been re-added!

Update: Sep 27, 2013 @ 12:20pm

Small change / fix regarding the lower LoD's UV map.

Update: Sep 24, 2013 @ 7:44pm

New backpack icon.

Update: Jul 11, 2013 @ 10:21am

Small model changes, paintability removed.

Update: Jul 7, 2013 @ 8:07am

Small changes to normal map.

Update: Jul 6, 2013 @ 7:50pm

New backpack icon (style specific).