Improved Bots (Advanced)
Showing 1-5 of 5 entries
Update: Oct 17, 2013 @ 7:02am

• Any scripts you have in the autoexec.cfg file will have priority over this addon's settings.

Update: Jul 9, 2013 @ 4:21am

• Fixed a conflict with the new mutations menu.
• Added icon on the main menu that lets you know when addons are being downloaded or updated.

Update: May 18, 2013 @ 4:49pm

• Fixed a small issue with the new menus.

Update: May 18, 2013 @ 4:07pm

• Achievements are no longer disabled by default. Only after you use bot commands.
• Added the option to select a specific chapter of a campaign in normal, realism, versus.
• Bots will now give the player more breathing room to shoot.
• Bots will now prefer to stay in a tighter group behind the player.
• Bots will generally react a lot quicker to a player being attacked or constrained.
• Bots can now detect enemies from further distances.
• Bots will react more quickly to special infected in the area.
• Bots will no longer start playing a map while players are still loading the map.
• Restored default friendly fire values. (Since it shouldn't be much of a problem any more)
• One bot will now prefer to carry a melee weapon, unless a player already is.
• Bots should be smarter about avoiding hazardous obstacles, such as fire.
• Fixed an issue that caused the radial menus not to open sometimes.
• Removed option to have bots lead. (Doesn't work with some of the new scripts, sorry)
• Removed option to play with default bots. (Just disable the add-on if you want defaults)

Update: Jan 17, 2013 @ 6:31pm

• Addon uploaded to Steam Workshop.