Star Wars Lightsabers
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Update: May 4 @ 9:36am

The second "May the 4th be with you" update has arrived!



Changes include:
* New ignition sounds ( 6 in total, 3 new ones, 3 are fast versions of existing ones )
* Swing sound no longer plays when you don't swing the thing
* Hum sound gets lounder the faster you move
* The "Hitting World Sound" is now quieter
* Removed the "Sync Weapon & Entity" options from the tool, this behaviour is now default
* Reduced filesize
* Added ability to spawn the SWEP with right click on the tool
* Removed the "Pickup this lightsaber" option from context menu of lightsabers
* Adjusted position of Mauls Saberstaff
* You can finally use the second blade with the SWEP
* Switch to knife holdtype when underwater or holding double bladed saber

* Reworked Force Repulse ( It is now hold to charge )
* Added new mechanics for Force Leap
* Added proper descriptions for Force powers
* Added two new force powers: Force Heal and Force Absorb
* Changed the Force HUD a little bit ( Made it 3D2D )
* Force doesn't recharge for 3 secs after using a Force power

* Minor internal improvements
* Some duplications/saves with this mod may break!

Update: May 9, 2013 @ 8:20am

* Minor changes and bug fixes

Update: May 6, 2013 @ 6:00am

* Fixed a few bugs
* Added convar to switch back to old Force system ( rb655_lightsaber_newforce )
* Changed controls once again:
Mouse 1: Swing
Mouse 2: Use Force power
E + Mouse 1: Cycle Force powers forward
E + Mouse 2: Cycle Force powers backwards

Update: May 4, 2013 @ 8:07am

The "May the 4th be with you" update.

* You can now slice zombies and fast zombies in half!
* If set, your newly created Lightsaber SWEPs and SENTs will inherit values of the Tool
* Greatly improved playermodel animations for the SWEP ( Player will lower his lightsaber if it will hit ceiling while crouching through a vent or something )
* Default ( and recommended ) length of a lightsaber blade is now 42
* Adjusted SWEP blade position a bit
* Added underwater effects

* Fixed a bug with custom playermodels and the SWEP, so you can now use custom playermodels with it
* Fixed bugs with trails
* Fixed Lightsaber SWEP hit detection
* Fixed Lightsaber SWEP blade rendering problems

* New force system
* Added Ignite Force type
* Renamed Force Push into Force Repulse
* Force repusle now turns NPCs into ragdolls
* New controls:
Mouse 2: Use current Force
Mouse 1: Swing / scroll through force types ( When saber is diabled )

Update: Dec 31, 2012 @ 4:10pm

Update: Dec 31, 2012 @ 7:39am

Update: Dec 8, 2012 @ 8:54am

Update: Dec 8, 2012 @ 8:45am

Update: Dec 8, 2012 @ 7:52am

Update: Dec 8, 2012 @ 6:53am