Garry's Mod

Garry's Mod

Star Wars Lightsabers
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Update: Sep 6, 2016 @ 4:46pm

* Fixed Regression where Zombies would not get cut in half.

Update: Sep 6, 2016 @ 6:22am

* Fixed Lightsaber entity dealing excessive damage
* Fixed Lightsabers dealing excessive damage to NPCs
* Fixed the "CanLightsaberDamageEntity" hook not being able to completely block damage
* Fixed the "CanLightsaberDamageEntity" not properly applying the damage in most cases
* All default damage is now 25 damage per tick as intended

* Fixed a certain scenario where NPCs will not do any damage with the lightsaber despite hitting the player ( Possibly will improve PvP combat hit detection too )
* Force Heal now extinguishes you if you are on fire.

Update: Aug 21, 2016 @ 7:43pm

* Restored knockback with ability to turn it off with a console variable. See description of the mod for details.
* GM:CanUseLightsaberForcePower() now works clientside

Update: Aug 2, 2016 @ 10:46pm

* Fixed "Hilt on Belt" feature
* Added hidden "Can Work Underwater" feature
* Improved Lua control of the Lightsaber SWEP and ENTs
* You can give NPCs a customized lightsaber now by clicking on them with the tool ( No duplicator support yet )
* Many internal changes
* Fixed the SWEP pushing people away real far for real

Update: Mar 15, 2016 @ 6:48am

* Fixed that goddamn error for real this time.

Update: Mar 14, 2016 @ 6:52am

* Fixed the Lua error again.

Update: Mar 12, 2016 @ 12:59pm

* Fixed a Lua error

Update: Mar 11, 2016 @ 3:18pm

* Fixed a crash issue with killing zombies with the SWEP.

Update: Mar 11, 2016 @ 10:23am

* Added premade Kylo Ren Hilt Spawn icon

Update: Mar 11, 2016 @ 10:11am


  • Added Kylo Rens Crossguard Lightsaber ( Huge special very big thanks to Im Not Meow Meow for the model )
  • Restored hidden NPC weapon support ( works like shit )
  • Fixed excessive damage force on the SWEP
  • Added support for Quillons
  • Added some Kylo Ren sounds
  • Fixed some presets having incorrect color