Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
My playthrough https://youtu.be/B1u102EaAtA
Maybe I was lucky but the solution came pretty fast to me, it was not too hard to place the paint spots in both areas... The only part the require a pretty good timing is when you switch position of the funnel to drop the the bomb on the faith plate and you need to jump before the bomb to be able to place portal on the floor easily to transport the bomb up
I just realized that this map violates what some people think are the two essential rules for map making - don't use conversion gel and don't have the exit open. Maybe you did this deliberately, in which case extra good work knocking down over simplistic rules!
It's interesting watching players solve maps I make. That's the third one I've seen of this chamber. Everyone so far has done similar things that you did to solve it. It can actually be solved with just 3 blobs downstairs and 2 upstairs but there is no way for a newcomer to know that.
Good work!