Total War: SHOGUN 2

Total War: SHOGUN 2

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Deathy's improved AI and gameplay mod.
   
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30 października 2012 o 8:18
22 sierpnia 2015 o 9:26
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Deathy's improved AI and gameplay mod.

Opis
Short description:
This mod aims to make the AI harder to play against, tweak features of the vanilla game which where unbalanced (OP fletcher\smiths) and add some additional elements (christian holy sites).

Features:

-Improved AI
AI will have improved build logic.
AI will start building and recruiting at turn 1 instead of turn 5.
AI has improved recruit logic and will have better army compositions.
Some army composition is abit whacky for variety sake.
AI should build more stat increasing buildings over time.

-Building tweaks
Specialty buildings changed. Holy site now got a christian version (ikko was impossible to make sadly) and smiths\fletchers give +xp instead of +stats. (among other changes) This is to remove the utter necessity of taking provinces with smiths\fletchers while other specialty buildings will feel more attractive than useless.
New line of buildings for stat upgrades. (limited to 1 per type per clan)
Roads, not castles improve unit recruitment capacity.
+other changes i cant remember :p

-Garrison overhauled.
New garrison units based on already existing units.
Larger garrisons.


Note: Steam removed the previous description, so made a new one based on what i remember it doing :)


Komentarzy: 99
Animatus  [autor] 9 maja 2021 o 12:49 
no big matter, i think all you need to do is to remove the irrelevant tables :)
Frootie Tootie 9 maja 2021 o 12:39 
Great! If I figure out modding I'll be sure to credit you.
Animatus  [autor] 9 maja 2021 o 0:55 
@frootie tootie: I no longer mod Shogun 2. But to answer you're question: yes its possible and yes you got permission to do so if you want to :)
Frootie Tootie 8 maja 2021 o 16:09 
Is it possible to create a separate mod with just the road/castle changes?
Animatus  [autor] 23 kwietnia 2021 o 1:40 
I don't, no :)
Ashin Friendly 22 kwietnia 2021 o 16:30 
Do you have a Mod that makes AI smarter in Online battles? This is bullshit but my playstyle is like a madman, fighting all the time. Sometimes winning too easy becomes boring
Animatus  [autor] 24 listopada 2019 o 18:52 
:)
Dr. Cave Curinas 24 listopada 2019 o 14:53 
Gotta admit though, seeing those 11 fire bomb throwers was hilarious
Animatus  [autor] 24 listopada 2019 o 13:29 
Might be, this is an old mod no longer being worked on though ;)
Dr. Cave Curinas 24 listopada 2019 o 11:46 
Then again, I've only done one campaign so far, so that also could have been a fluke. However, I still think some of the garrison units are a bit much.