Counter-Strike 2

Counter-Strike 2

このアイテムは Counter-Strike 2 と互換性がありません。 このアイテムが Counter-Strike 2 で動作しない理由については、 インストラクション を参照してください。
26 人が評価
de_DustCache
   
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ゲームモード: クラシック
タグ: Map
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9.374 MB
2015年5月12日 14時13分
2017年2月25日 8時11分
24 項目の変更履歴 ( 表示 )

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de_DustCache

解説
This map is inspired by Dust2 and Cache. Let me hear what you think about it. Feedback is always appreciated.
10 件のコメント
Ghostii 2017年12月22日 19時40分 
no cache feeling. its just a random map
Samo 2017年5月11日 13時30分 
what the bloody hell?
touka 2017年4月15日 23時59分 
wow! GOOD MAP!!!!!!!!
BraixDragon 2016年7月18日 9時16分 
dust 3 :D
Clapy 2016年1月23日 12時11分 
Nice map :D I feel A and B are too far apart though also I felt it was more of a dust2/dust map not really cache
Pedro 2015年9月24日 9時12分 
If you are playing 5v5 it's too OP for CT side. There aren't any skyboxes so you can boost players on the roof from CT side easly...
Restless 2015年5月25日 8時26分 
So far I'm enjoying the generic dust feel, I always like dust maps, so good effort on that part. I also noticed that you did raise the skybox, which is also another plus. The only other thing that I could think about would be balancing the sites, as they look CT sided from a more detailed perspective. Like I said, if you were to somehow make it work where there was no roof over B and A main, I think this map would be solid.
AntiSchwarz  [作成者] 2015年5月25日 8時02分 
I have updated the map to a newer version. You can take a look if you want.
Restless 2015年5月24日 13時17分 
Looking further into this map, I really really like this map. It looks very promising. The one thing that would make my opinion of this map so much higher is if the skybox was higher and there was open skyboxes in b and a main. I feel like it would balance it perfectly at b and make it somewhat easier for terrorists to take a site. The setups that I see from the CT's are 2 at B, 2 at Mid, and 1 at A.
Restless 2015年5月24日 13時04分 
Comments on the map as I go around it
1.B site looks as though it's CT sided
2.Mid looks like it's even
3.A site looks like it's ct sided if mid is controlled by CT's
Overall, from looks it seems to be a ct sided map. Will playtest at a later time and give you better feedback. I have no complaints about this map.
Improvements that could be made are adding terrorist cover to a site and adding an open skybox to B main so that terrorists can smoke out the site without peaking.