Εγκατάσταση Steam
Σύνδεση
|
Γλώσσα
简体中文 (Απλοποιημένα κινεζικά)
繁體中文 (Παραδοσιακά κινεζικά)
日本語 (Ιαπωνικά)
한국어 (Κορεατικά)
ไทย (Ταϊλανδικά)
Български (Βουλγαρικά)
Čeština (Τσεχικά)
Dansk (Δανικά)
Deutsch (Γερμανικά)
English (Αγγλικά)
Español – España (Ισπανικά – Ισπανία)
Español – Latinoamérica (Ισπανικά – Λατινική Αμερική)
Français (Γαλλικά)
Italiano (Ιταλικά)
Bahasa Indonesia (Ινδονησιακά)
Magyar (Ουγγρικά)
Nederlands (Ολλανδικά)
Norsk (Νορβηγικά)
Polski (Πολωνικά)
Português (Πορτογαλικά – Πορτογαλία)
Português – Brasil (Πορτογαλικά – Βραζιλία)
Română (Ρουμανικά)
Русский (Ρωσικά)
Suomi (Φινλανδικά)
Svenska (Σουηδικά)
Türkçe (Τουρκικά)
Tiếng Việt (Βιετναμικά)
Українська (Ουκρανικά)
Αναφορά προβλήματος μετάφρασης
Tourism cannot be translated through the culture per tile, so it would actually be better for this to have the basic +2 Culture with +2 Culture per coastal tile, considering that a good Polynesia player would found cities that would have each tile grant AT LEAST three. While you suffer from the lack of hitting that critical +4 or +5 culture, your tourism isn't exactly hit since you get all coastal tiles eventually giving tourism instead of just the standard extreme cases of +5.
This seems more like a bump to Polynesia than anything else...
Rainingtwos: how about this building gives +1 culture (rather than 2), doesn't require maintenance, gives +1 culture on worked land tiles adjacent to the ocean, and +2 gold after flight is researched? It'll require settling near the ocean (as you should do with Polynesia), but with work is much better than a normal Monument.
1) Ethiopia's unique building, Stele, is already a Monument replacement that adds +2 Faith.
2) This mod currently doesn't require Gods & Kings. I do own the expansion, but I wanted to leave this open for those who don't.