Arma 3
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Action Button Mod
   
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Data Type: Mod
Mod Type: Mechanics
Taille du fichier
Publié le
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508.582 KB
15 avr. 2015 à 0h22
26 juil. 2015 à 7h45
7 notes de changement ( voir )

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Action Button Mod

Description
The Action Button Mod aims to move time critical actions to a simpler, quicker, and more efficient one button context sensitive interaction method.

This mod is no longer being developed. It will remain on the Workshop for archive purposes. There aren't any known bugs, but, expect no bug fixes. Most of the functionality in this mod can be found in ACE3. The per-seat vehicle boarding feature requires me to manually add support for each and every vehicle that is released. Because of that, the feature is not sustainable without a scripting command to pull seat locations from a vehicle model.
REQUIRES CBA

Features:
  • Get in specific vehicle seats (Armored vehicles follow this[i.imgur.com] method of seating)
  • Drag things (Boxes, CSW, objects and gear on the ground)
  • Open backpacks/gear of dead soldiers/gear boxes/doors
  • Incremental opening of doors/hatches
  • Mount/dismount ladders
  • Light/extinguish fires
  • CBA keybinding menu integration
  • Options menu via CBA Fleximenu
  • Compatibility with Arma 1 and 2 assets and maps

BI Forum Topic[forums.bistudio.com]
See the forum topic for full download with keys, To-Do list, known issues, and other news.

Readme:
REQUIRES CBA[forums.bistudio.com]

Install instructions:
  • Download[forums.bistudio.com] and extract CBA (@CBA_A3) to your Arma 3 directory.
  • Click the green subscribe button above
  • Right click Arma 3 in your Steam Library and select "Open Launcher"
  • In the Launcher, select the "PARAMETERS" tab, check the box next to "Mods:"
  • Click the "..." next to the "Mods:" box
  • Navigate to the Arma 3 directory, select the "@CBA_A3" folder you extracted earlier and click Ok
  • Ensure "@CBA_A3" is displayed in the box next to "Mods:"
  • Select the "ADDONS" tab and ensure the box to the left of "Action Button Mod" is checked
  • Select "PLAY"

Concept of Operation
-While in mission, you can configure what key you use through the CBA Keybind Menu. Controls>Configure Addons>Action Button Mod. The default key is Space. Keep in mind that "Use Default Action" defaults to Space, you'll have to unbind it if you want to use the Spacebar.
-A single tap of the Action Button (<0.5 seconds by default) will perform most actions. Looking at a seat in a vehicle will put you in that seat, looking at a backpack or ammo box will open the gear menu, you can open doors and hatches as well.
-If you hold the Action Button for longer then 0.5 seconds while looking at a CSW, box, or gear you'll start dragging the respective object. You can also do this hold-use action to incrementally open doors and hatches using the scroll wheel. Ejecting from a vehicle is activated this way as well.
-The options menu is available by pressing Ctrl+Alt+Shift+I by default.
-There is an alternative method of operation available via the options menu titled "Hold use timeout". With this deactivated the 0.5 second timeout is disabled so you can hold the Action Button to your heart's content and look at all of the pretty icons. When you release you will do a tap-use action. To do hold-use actions, hold the Action Button down and tick the scroll wheel in any direction.
-You don't have to be looking right at a specific icon to use it. The code will take at shot at "figuring out" what you want to do.
107 commentaires
[SAT]exeeryk 2 avr. 2023 à 9h39 
what if you dont see the icons you know where to seat
Blackburn 20 janv. 2021 à 18h11 
@Planewalker but ace doesnt have mount where you look feature
Planewalker 14 avr. 2020 à 17h03 
This mod is only here for historical reasons; use ACE3 instead.

Everything is in ACE3, as stated in the second paragraph!
Mr. Chaplain 2 janv. 2019 à 3h40 
@hexxed Read Description
hexxed 26 aout 2018 à 12h02 
don't work
CCS_Longbow 10 janv. 2018 à 21h59 
i dont understand. isnt this already in the game? what does this change?
WaffleTime 21 aout 2017 à 12h25 
How the fuck does this open incrementaly i cant even do it lol
Btw all servers should have this mod
It is god ESPECIALLY FOR DAYZ SERVERS!
Boeing DEI hire 3 juil. 2017 à 6h15 
>This mod is no longer being developed. It will remain on the Workshop for archive purposes. There aren't any known bugs, but, expect no bug fixes. Most of the functionality in this mod can be found in ACE3. The per-seat vehicle boarding feature requires me to manually add support for each and every vehicle that is released. Because of that, the feature is not sustainable without a scripting command to pull seat locations from a vehicle model.

yeah he can surely
NidhoggAC 29 mai 2017 à 20h39 
This mod can't work with new vehicle of APEX, Jet or other new version , can you fix it?
DoctorSheep  [créateur] 29 mai 2017 à 7h29 
@SynysterDemon: You would have to try it. I have not tested it.