Portal 2
Pas assez d'évaluations
Core Capture
   
Récompenser
Ajouter aux favoris
Favoris
Retirer des favoris

S'abonner pour télécharger
Core Capture

Dans 1 collection faite par Rei
Rei's best Portal2 Chambers
12 objets
Description
Lately I wanted to create a huge maze, but the editor fuuuuu up and didn't even let me load it. :(
Nuu I built a new one, with most of the aspects of my original ideas and on testing I find it great. Once knowing how to, you get through in just a few minutes. But it wasn't a portalmap, if there weren't any twists. (Just personal opinion) ;)
So on playing and you think of being stuck, think over, even if it means, having to destroy a bounty or to go through all again. If you have to, I did a great job. And if you made it finally through, you also did. For Science!

**size#huge**severity#advanced**skill#moderate**time#9min**

21.12.2012 updated bowling room and a faithplate shortcut - thx <mood3rd>
30 commentaires
Rei  [créateur] 28 févr. 2013 à 12h44 
Aah, THAT one ... yes, sure - it's by design! Would be too easy else ;P
Geneosis 28 févr. 2013 à 12h30 
Yes that's it : when you take the companion cube, the path you used to enter the spiral is closed and you have to find another one to exit ^^
Rei  [créateur] 28 févr. 2013 à 12h16 
Yep, I was wondering but, I am still wondering what you really mean :)
Maybe the way out of the outer end of the spiral?
Geneosis 27 févr. 2013 à 15h45 
Yep, I found it ^^ And I just read again my comment and noticed that the angled panel was not on the floor but on the ceiling of the maze X)
Rei  [créateur] 27 févr. 2013 à 14h36 
At least, you've found the exit anyway - didn't you? ;) Maybe you find other chambers more like your style.
Thanks for testing!
Geneosis 27 févr. 2013 à 6h16 
Well, again maze-style puzzle, but this time getting in what order you should do thing was easier ;) Also better way to see what does each button, but still some hard to find actions : for exemple if I didn't notice the angled panel on one square of the floor in the maze, I could have spend endless time to find the exit after taking the companion cube X)
Rei  [créateur] 14 févr. 2013 à 12h33 
@buff00n: This is also an early puzzle; so many ideas were flowing into my head and they've had to be built. Reading through the comments, you'll get a few more ideas on how I built what and why, like the speed gel.
I am not sure, if you want to nettle me (in a nice way), but I would recognize a bowling lane, when I see one. And you wouldn't have had to wait the full time. Congratulations anyway in finding out the right timing between the door and fizzler for the sphere - this really wasn't intended and barely to bear by other players, I believe. Getting on the first faith plate, rather should have lead you backwards, if you continue into the high room ... although you were able to reach the first cube, that you see, earlier.
I've already started a chamber with a great Idea in such a room with holes - maybe I'll be going to finish it now, as you liked this one in here so much.
buff00n 13 févr. 2013 à 20h57 
Continued.

I'm not sure what the laser field area in the sphere room was for; I never used it.

The labyrinth was kind of tedious, once I finally found it. It was mostly just one long hallway. That's a lot of walking, or taking shortcuts with portals.

I didn't use the speed gel. With almost any portal surface in the big room you can adjust your fall so you fall through a portal surface on the floor, giving you more momentum than you would have gotten with the speed gel.
buff00n 13 févr. 2013 à 20h57 
Some interesting ideas here, but kind of feels unfocused.

I did like the big room with portal surfaces and mysterious holes in the walls. You could do a whole puzzle with just that.


I was able to get to the faith plate right away by using a portal halfway up a nearby wall and some momentum. Then I could carefully drop down and get into the room with the holes in it.

Getting one of the spheres out by timing it to go through the hole before the door closed but after the fizzler deactivated was pretty cool, but the 30 second wait was annoying.
Rei  [créateur] 10 janv. 2013 à 10h37 
A little misunderstanding: I added something like a labyrinth in BFI now, which isn't in fact.
And if you were scared by the crushers, I make a note here: huge success! ;P