Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
here's how I see it
easy: pyro, heavy, sniper
medium: medic, soldier, engineer, demoman
hard: scout, spy
also, subclasses, cause why not
easy/meme: fat scout, demopan, battle medic, human sentry
annoying: crit-a-cola scout, scorch shot pyro, black box/conch soldier
medium: battle engie, flare gun/detonator pyro, huntsman sniper, demoknight
Everytime I play spy and bump into the pyro he will say " you are already dead"
I started out (and I'm sticking) with the Soldier, which's indeed a "jack of all trades" class, however I've tried other classes: Heavy, Demoman, Sniper and Engineer.
So far, so good, except for me being backstabbed by spies almost all the time, heh.
I've also noticed that certain maps favors certain classes more than others, which's a question of getting used to them. I'll be playing with bots until I get good enough, you know.
As for classes difficulty, my opinion is this:
Easy: Demoman, Heavy, Soldier
Medium: Pyro, Engineer, Sniper
Hard: Scout, Medic, Spy
Easy: Pyro, Heavy, Medic
Medium: Soldier, Engineer, Sniper
Hard: Scout, Demoman, Spy