Project Zomboid

Project Zomboid

67 ratings
Long-Term Crafting Projects
   
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490.724 KB
May 3, 2016 @ 7:04am
Aug 9, 2022 @ 1:54am
3 Change Notes ( view )

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Long-Term Crafting Projects

Description
The mod requires you to start CrafTecs (working name) on squares, then add parts like planks and nails. After that, you can start working on the object. If you only have half of the necessary parts, you can start building the object up to 50% completion (or whatever fraction of parts you have).

Objects take a LOT longer than they did before. Walls take half an hour, stairs four hours, crates one hour and so on. It always felt weird putting up walls and stairs in minutes.
To counterbalance that long time, you can stop the project at any time and resume working on it later. You can even share the work between different people!

The code also allows for objects to require certain level in different skills and even allows for certain profession. This way you could, for example, require a nurse with experience in Blunt-Maintenance to build a certain object.
You can also require MULTIPLE professions / skilllevels for a single object.

You can also require different tools to build things. Hammers, saws, blowtorches, a waterscale, a pen, a piece of paper, anything!

TIS Forum thread: http://theindiestone.com/forums/index.php?/topic/19299-building-overhaul-mod-long-term-crafting-projects-craftecs/

Workshop ID: 677858797
Mod ID: bcCrafTecs
55 Comments
CharlieSurvivor Aug 29, 2022 @ 8:30am 
It still sort-of works. I had to use a sledgehammer to destroy a CrafTec door I had placed in error because deconstructing it didn't make it go away, and I was able to indefinitely take the door using Eggon's All Doors Are Yours mod. Maybe the issue is that I placed the CrafTec door inside a vanilla Carpentry frame? I'm not sure.
CharlieSurvivor Aug 17, 2022 @ 9:40am 
Is this working with 41.73?? I was thinking about this mod recently and now I see it has been updated... very exciting!
Indigena84 Aug 13, 2022 @ 6:57am 
what about, groups of furnitures or even entire houses, maybe some predefined structures that need to be built in time, like modular building your base, that would be interesting, now that the admin brush has been released
adres4t Dec 13, 2021 @ 1:39pm 
Great stuff. You could build some new features in, this mod have a potential to be the best in class. I would really like to be able to build a shelter in the woods, for example, from sticks and stones combined with new foraging system.
I have few ideas that I need to put together as a concept.
blindcoder  [author] Nov 19, 2021 @ 12:57pm 
That's actually cool that it still works. It's one of my personal favorites :-)
adres4t Nov 17, 2021 @ 1:22pm 
It is working fine, without errors or anything like that.
adres4t Nov 17, 2021 @ 10:45am 
But I check if it's working anyway;
adres4t Nov 17, 2021 @ 10:44am 
Lets push it to the Orphanage
Lawh Jan 17, 2021 @ 2:21pm 
I'm guessing this mod is dead?
tinkerjungleclub Nov 28, 2017 @ 11:20am 
i love it