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Nahlásit problém s překladem
1. Tested them one at a time and (Tank, Boomer and Spitter)
2. Then all three together
3. And after that I used all the sound mods for the infected, and the sound mods for the Tank, Boomer and Spitter still did not work
I even turned the volume up higher (it's already high) just to make sure. Nope they don't work and I don't know why. Sound mods for the Tank, Boomer and Spitter do not work. Sound mods for the Hunter, Smoker, Jockey, Witch and the Horde work perfectly fine.
I unsubscribed and deleted all mods manually, I verified the integrity of game files, I only downloaded the sound mods and tested them one at a time, I changed the sv_consistency from 1 to 0 and nothing worked.
Note: I'm not fed up or angry or anything, but I'm not surprised either for a 15 year old game who's issues haven't been fixed since launch. I even made a reddit comment about the issues.
https://www.reddit.com/r/l4d2/comments/15ybs9i/comment/khg04nk/?utm_source=share&utm_medium=web2x&context=3
This is such an oddly specific issue that I'd love to know the solution if you do find it out.
If your sv_consistency setting as shown in the developer console is set to 1, try setting it to 0, i.e. sv_consistency 0.
And if that still doesn't do the trick, if you haven't already, try temporarily disabling the weapon addons that are flagging up as conflicting, just in case they're somehow causing the issue despite otherwise working fine.
Beyond that, in the words of Virgil aboard the Lagniappe: Good luck to ye!