Tabletop Simulator

Tabletop Simulator

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Dawn of the Zeds (3rd Edition)
   
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Game Category: Board Games, Strategy Games
Number of Players: 1, 2, 3, 4
Assets: Scripting
Tamaño
Publicado el
Actualizado el
561.419 KB
29 JUN 2017 a las 10:22 a. m.
10 ABR a las 7:26 p. m.
18 notas sobre cambios ( ver )

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Dawn of the Zeds (3rd Edition)

Descripción
Overview
This is the 3rd edition of Dawn of the Zeds from Victory Point Games. As part of the States of Siege games, the objective of this game is to defend the town of Farmingdale from the invading hordes of undead as they slowly make their way towards the town center. Each turn, you'll play the top card of the Event deck and resolve all the effects before performing your actions. If you survive through the entire deck, you win!

Features
  • Scripting for quick deck construction and setup
  • Support for solo, co-op, and versus play
  • Includes all current expansions

Notes
Background Image from: https://steamcommunity.com/sharedfiles/filedetails/?id=962494897

There's no scripting for the 'Brain Dead' game mode, so if you wish to play that mode, you'll need to construct the decks manually.

I do not own any of the resources in this mod. I simply put it together so others can enjoy.

Special thanks to Bjoern for providing scans of the manuals.

Have fun!

Discusiones populares Ver todo (1)
1
10 ENE 2021 a las 10:49 a. m.
Chaos markers missing
tyo
37 comentarios
JP2day 15 DIC 2022 a las 6:56 a. m. 
What a great mod! Thinking about getting the physical copy and using this to make my final decision. Thanks Philip!
Blackhaven 25 NOV 2022 a las 2:11 a. m. 
I fixed my issue by changing the -1 values in EVENT_DECK_CARDS_PER_ACT. It doesn't appear to have broken anything...at least not yet.
Blackhaven 25 NOV 2022 a las 2:00 a. m. 
Thanks for the mod. It appears that adding New Player Blues messes with the construction of the Event deck? It seems all the expansion cards are getting used. For example, Level 1 "Standard Solo" gets 20 Events without the expansion, and 27 with the expansion.
Paulie 7 JUL 2021 a las 11:21 a. m. 
Hi Phillip.
Just a heads up that the following error is being reported whenever loading a saved game. This affects the Basic Mission, but may also affect others:

"Error in Script (Global) function <onload>: chunk_3: (272,24-26): attempt to index a nil value"

I also notice that the "setup" button appears on all character cards after a load (this appears to happen on all missions).

Thank you for creating this fantastic mod!
tyo 10 ENE 2021 a las 10:52 a. m. 
Found the chaos markers. There is one on the other table to the far left of the game room. I dragged it over and cloned it 9 times.

Looks like this was missed in the scripting for Apocalypse.
tyo 9 ENE 2021 a las 10:19 a. m. 
I started a discussion about missing Chaos markers. Perhaps that is not the best format, so I will post as a comment here and later the discussion can be removed.

I started the Apocalypse scenario and don't see any Chaos markers anywhere. I am not looking in the right place?
iljapreuss 31 MAY 2020 a las 3:33 a. m. 
When I add the "Player Blues" expansion to my Basic Game, I suddenly have yellow (level 3) cards mixed in my heroes and events. I even had a red end event card.
Phillip  [autor] 17 ABR 2020 a las 11:21 a. m. 
Is the script for the expansions broken? I haven't managed to extensively test them, so I don't know if there's some weird case scenario where they don't work. Expansions #1 and #2 simply add more cards / heroes into the decks before they get shuffled. Expansion #3 should place trains tokens and a bag for the Rumor tokens. Rules for the expansions are in the Rules bag.
mesadejuego 17 ABR 2020 a las 9:27 a. m. 
Hi Phillip! What about te expansions? I see that te mod include them but the script does not work.
mesadejuego 17 ABR 2020 a las 9:23 a. m. 
Me too. I can perfectly see the zeds images