RimWorld

RimWorld

33 ratings
Smoked meat
   
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2.823 MB
May 22, 2017 @ 8:27am
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Smoked meat

Description
Meat can be preserved by drying and smoking it. Smoking meat takes a long time, but you can make a lot simultaneously.

* Smoked meat lasts 2 seasons. It's categorized under MeatRaw, so that it can be used in all recipes that use meat, like meals and kibble.
* The Smoked Meat recipe excludes itself as a possible ingredient, and disables human+insect meat from the ingredients used by default.
* The smokepit is the campfire, modified to use less wood, and more slowly; create much less heat; die faster in the rain; smoke meat.
* The smokehouse allows you to smoke much more meat simultaneously than the smokepit does. The original smokehouse author is Panggul_mas, https://ludeon.com/forums/index.php?topic=20387.0
* The smokehouse looks funky when you rotate it. Sorry. I'm not artist enough to fix this. Panggul_mas's version sets it non-rotatable, but I think sometimes the lay of the land makes that inconvenient, and have sacrificed beauty for function.
* I've made the delay agent on smokehouse-building the requirement for lots of construction materials instead of a Research prerequisite. You can usually get enough stone from deconstructing ruins.

Prior-alpha versions can be found on https://github.com/Tammabanana/Smoked-Meat/releases


26 Comments
LionelCG Mar 2, 2018 @ 7:26am 
Yaaaay!
LionelCG Jan 11, 2018 @ 3:43pm 
I <3 this mod. Any chances of an update for B18?
The Mongoose Jan 10, 2018 @ 4:58am 
I have noticed that as of B18, this mod does work however with the side-effect that all cooking bills require NO resources to make anywhere.

Colonists will use existing food, veg and meat first, but even when it has all ran out they are still able to continue cookign and producing meals without any input...
Tzeentch Oct 24, 2017 @ 3:56am 
Please could you seperate this mod for A17 and A18, I don't want screw up my save file... please
Malminas Oct 17, 2017 @ 3:27am 
My animals arent being trained with smoked meat
Tzeentch Aug 25, 2017 @ 11:04am 
Smoke Pit spend too much woods in short time. Is it a bug? If that is so, PLZ UPDATE
Juggalo352 Aug 11, 2017 @ 4:42pm 
my smoke pit seems to be burning through wood super quick. It needes refueling multiple times a day. Is this a bug?
Stellar ❤️💙💛 Jul 29, 2017 @ 12:55pm 
Like mod, but that smokehouse could be so much better if cook would not stand few minutes at it when making smoked meat, would love to see that he would just take raw meat on it and then retrieve it something like 24h later and also why not add actually smoke visual effect on it. also i understand that is use fuel even you are not using it, why not make it use fuel only when using it.
forestfey May 30, 2017 @ 7:51am 
@Tammabanana: no worries :)