Crusader Kings II

Crusader Kings II

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(DISCONTINUED) Hotfix Mod
   
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Tags: gameplay
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Apr 25, 2017 @ 1:25pm
May 19, 2018 @ 5:58am
15 Change Notes ( view )

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(DISCONTINUED) Hotfix Mod

Description
Not compatible with 3.1.x+

Quick hotfix for a few annoying issues, until paradox can fix them

- Paranoid councillors will not keep spamming into and out of seclusion too often. Will now only go in at a very reduced chance when there is no epidemic in the capital and will stay in seclusion for at least 14 days. "rip_various_decisions.txt"

- Some descriptions for secret society events would not display "mnm_secret_religious_societies_events.txt"

- Event to secretly keep religion after conversion is less likely to be done by craven characters, as currently intended brave characters more likely to keep secret religion MNM.3949 "mnm_secret_religious_societies_events"

- Uniting mongols decision will now correctly block mongol horde spawn event firing (and vice versa) "HL_decisions"

Officially patched by Paradox
- Doubled chance for priest and zealous characters to decline a secret religion. Reduced chance to accept secret religions in general by a 1/3 - Fixed 2.7.2
- Fixed AI so that it is less likely to join assassins if content or cynical as was obviously intended MNM.6022 "mnm_assassins_events" - Fixed 2.8
- Quest to induct members to a secret religious society will correctly ignore the timeout if you did the action recently due to a typo "mnm_secret_religious_societies_decisions.txt" - Fixed 2.8
- Secret Ceremony failed to pick a society member in the same realm over the wider world MNM.3235 "mnm_secret_religious_societies_events.txt" - Fixed 2.8
- Peer endorsed papers now grant the grateful opinion modifier as intended MNM.1642 "mnm_hermetics_events.txt" - Fixed 2.8
- Children could get the event for fussy trait twice ZE.12999 "ze_childhood_events.txt" - Fixed 2.8
- Fixed broken seclusion event with lovers RIP.12005 "rip_seclusion_events.txt" - Fixed 2.8
- Brewing happiness potion for other characters now works MNM.1401 "mnm_hermetics_events.txt" - Fixed 2.8.1
6 Comments
DestinyCallsYou Nov 18, 2017 @ 8:09am 
nice
General Kysieran  [author] Nov 18, 2017 @ 8:07am 
Updated for 2.8 support
General Kysieran  [author] Nov 8, 2017 @ 9:15am 
@Panas: It affects core scripts so yes it will.
Panos Nov 3, 2017 @ 1:13pm 
Does it affect the achievements?
DestinyCallsYou Oct 21, 2017 @ 5:46pm 
good work
General Kysieran  [author] Aug 15, 2017 @ 3:34pm 
Updated to support the 2.7.2 mini patch