Sid Meier's Civilization V

Sid Meier's Civilization V

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Francia (Charlemagne)
   
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7.812 MB
Aug 13, 2012 @ 1:42am
Sep 24, 2024 @ 10:48am
50 Change Notes ( view )

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Francia (Charlemagne)

In 1 collection by JFD
JFD's Civilisations
154 items
Description
FRANCIA (CHARLEMAGNE)
Unique Trait: Laudes Imperiales
Earn Faith from city conquests, increasing with the number of cities captured and total Faith output. Great Prophets are spawned with free Combat Units during war or trigger a Golden Age during peace.

Unique Building: Palace School
The Palace School is the unique Garden replacement for Francia under Charlemagne. Like the Garden, the Palace School increases the rate at which Great People are generated in the city. However, it also grants a burst of Science everytime Faith is spent to purchase a Building or Unit in the city. In addition, the Palace School is constructed twice as fast during an active Golden Age. It requires a Temple before it can be constructed.

Unique Unit: Paladin
The Paladin is the unique Great General replacement for Francia under Charlemagne. In addition to being faster than the Great General, the Paladin may be used to contruct Siege Units on any tile with an unimproved Forest or Jungle (in neutral or friendly territory). The unit is not expended when doing this, but constructing a Siege Unit will take a number of turns. During this time the unit is vulnerable and should be stacked with a Military unit for protection.
PATCHNOTES
  • v8
  • Changes Capital city name to Aquisgranum.
  • Added new war theme to match the source of the peace theme.
  • With CulDiv, Francia now uses the Papal soundtrack.
  • Renamed the UA to Laudes Imperiales (the chant Charlemagne himself actually claimed).
  • Great Prophets now only spawn with combat units during war, but during peace begins a Golden Age.
  • Chance to now spawn one Paladin with either a Mounted Unit or Melee/Gun Unit with a Great Prophet.
  • The Palace School is now constructed faster during Golden Ages and grants a burst of Science whenever Faith is spent on a unit/building in the city. It no longer grants the free Monastery.
  • The Palace School now replaces the Garden instead of the University.
  • Reduced Paladin's extra movement speed from 4 to 3.
  • Fixed issue with the UA generally not working.
  • Fixed issue where Settlers would spawn if Ranged Units where chosen to spawn with a Great Prophet but you hadn't unlocked any from the Tech Tree yet.
  • Mounted Units will no longer have a chance to spawn unless you have available Horses.
  • Faith from conquests now scales with the number of cities you have already captured as well as Faith output.
  • Added missing FreeStartEra and DisplayPosition tags for the UB.
  • Replaced alert message with notification for clarity when certain effects take place.
  • Various text, supports, and code standardizations/optimizations.
  • Fixed black outlines on Civ Icon and Unit Flag alphas (where applicable).
  • Fixed issue where the ambience in the leaderscene overwrote the music (where applicable).
DISCLAIMER
Sid Meier's Civilization V, Sid Meier's Civilization VI, Sid Meier's Civilization Beyond Earth, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

By downloading and/or installing this mod you are agreeing to the following terms. This mod is distributed for free and provided as is, without any warranty of any kind whatsoever. You are using this mod at your own risk. You may not re-distribute, re-host, share, alone or as part of a bigger package this mod or its assets for any commercial or non-commercial purposes except where expressively and in verifiable writing given the permission to do so by the authors of this mod. All rights not described in this license agreement belong to their respective owners.
162 Comments
laplasian Sep 13, 2024 @ 1:18am 
Whats update?:steamhappy:
Mr. Midnight Mar 22, 2019 @ 7:06pm 
Paladin does not produce/make siege units when on the appropriate tile. 'Saving for great prophet' gives the option of choosing whether to get a social policy or great prophet but purchasing one does not give the option. (playing on mac)
Malthe Oct 10, 2017 @ 8:48am 
I do not get a popup for the social policy i tried buying the great person and also just letting it come of it itself but nothing pops up, can you explain or help?
Thicclypuff Oct 20, 2016 @ 5:31pm 
it doesn't pop up even though it says enabled in the mods? I can't play as it even though i enabled it and it says it's in use :(
Chapel Oct 3, 2016 @ 11:59pm 
any way to get the older version of the Franks, with the abbey and such?
Dretherix Sep 8, 2016 @ 3:34pm 
First time playing this Civ and it looks great. But I ran into an issue where no popup appears to choose a social policy when a prophet appears from faith. Has anyone else had this issue?
Suddenly, Carthage Jun 29, 2016 @ 7:34pm 
I havent played it yet, but i know from history that Charlemagne was one of the best leaders ever.
Soundside Sherry May 6, 2016 @ 6:15pm 
@JFD Out of curiosity, do you need someone to narrate the introduction for Charlemagne? If so, where can I contact you?
charliebuck64 Mar 16, 2016 @ 10:30am 
Wasn't the leader of this civ the first Holy Roman Emperor/Reich?
scipio0421 Jan 25, 2016 @ 6:27am 
Just tried this civ out and I have to say I really like it. Combined it with a very warlike religion (Pilgrimage, Holy Warriors, Religious Community, Just War, and Religious Fervor.) I never made it past the Rennaisance because hte game ended that early. The computer opponents just couldn't keep up with me spamming faith bought Franciscas.