Stellaris

Stellaris

153 ratings
BuildableFighters
   
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488.198 KB
Mar 17, 2017 @ 9:08pm
Jul 5, 2021 @ 11:38am
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BuildableFighters

Description
Updated for 3.0 but have not done much balancing yet.

My first mod so don't judge :P Really though any thoughts, idea, constructive criticisms are all welcome/encouraged.

Adds two additional ship classes: Light Fighter and Heavy Fighter that use the fighter and bomber graphics of whatever ship style you're using. Should be compatible with any ship style mod out there as long as they include graphics for strike fighters.

Both light and heavy fighters are of size 0.5 (so half the size of a corvette) for fleet size and force limit considerations.

Known Issues:

The Avian models still have an issue where the turrets are too big.

NSC Patch: https://steamcommunity.com/sharedfiles/filedetails/?id=1246389334
Popular Discussions View All (1)
1
Mar 29, 2017 @ 2:38pm
A Place for Bickering
Anakione
171 Comments
Akula Nov 22, 2023 @ 10:46pm 
Doesn't work anymore. Anytime a Heavy Fighter (and I'm assuming Light, though only checked Heavy) is destroyed, you cannot select the fleet that it had came from or else it'll crash your game. This is 3.10, so this mod is officially depreciated. It was fun while it lasted.
andrew_2801 May 25, 2023 @ 4:40pm 
an update to this mod would be really great
LTG. BLIXT Jan 15, 2023 @ 8:11pm 
this is a really nice idea could you please update though?
dchy Jul 29, 2022 @ 12:51pm 
well be nice to updete
Tademar Jun 22, 2022 @ 10:56am 
update pls
LS-33 Wraith Feb 23, 2022 @ 9:34pm 
It is compatible. After selecting the type of craft it didnt show for me at first. either. I then selected a module that asks if you want it to be a fighter or bomber. After that selection i was free to equip weapons onto them.
Eagle Eye Dec 5, 2021 @ 4:13am 
please update
[VII] zagaridus Sep 23, 2021 @ 9:51am 
it's appear to not be compatible with (Stellaris 3.1 lem) can't add weapons to ship design.
dillonsrevenges Jul 7, 2021 @ 7:07pm 
thank you