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Invincible Hawk Fix v.1b
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File Size:
Posted:
Updated:
0.003 MB
Aug 1, 2012 @ 9:16am
Feb 7, 2013 @ 6:37pm
3 change notes ( view )
Description
This mod fixes a bug that causes hawks to become invincible when they respawn after being killed a first time.

** Compatible with All DLC! **
Works with any combination of DLC or no DLC.
Fixes Bone Hawks and Felsaad Tern too, new types of hawk introduced in Dawnguard and Dragonborn respectively.

If you are using Arrowsmith, you do not need this fix.
It is built in to the latest versions of Arrowsmith: Vanilla Edition & Arrowsmith: Dawnguard Edition

HOW TO INSTALL
Click the Subscribe button above.
Skyrim's launcher will automatically download the mod.
Click Data Files in the launcher and checkmark invinciblehawkfix.esp.

If you are using the old ''loose'' version from Curse.com, delete Data\Scripts\FXfakeCritterScript.pex.

FAQ
Q: Why wasn't v1 bundled with Arrowsmith or uploaded to Steam Workshop?
A: In order for this fix to work, the script file had to be a ''loose'' file (ie. in the Data\Scripts folder). Skyrim wouldn't load modified version of original game scripts from BSA files, but it would load them if they are loose. And Steam Workshop doesn't allow loose files. However, Skyrim does appear to load modified versions of original scripts from the BSA now, so either a patch changed it or I was just doing it wrong before.
Arrowsmith v.3c now has the fix built in.

Q: What caused the bug?
A: Hawks are moving objects rather than normal NPCs. The script disables them when they get hit, places a lootable ''hawk'' container at their location (which falls to the ground), then re-enables the moving object after 72 in-game hours to ''respawn'' them. For some reason the developers had this set to only happen once for each hawk. So when they respawned, nothing would happen when they got hit. If you tried to shoot them with arrows, the arrows would just stick to them and they would keep flying.

Q: I still can't kill hawks.
A: If you are using Unofficial Skyrim Patch 1.2.7 or higher, move Invincible Hawk Fix below it in your load order.
However, this disables this conflicting fix from USKP 1.2.7:
''The spawned hawk containers that are used for dead hawks are not properly cleaned up during cell resets because they have no delete script. (Bug #9882)''
If you don't use USKP, then try fast traveling to another location, waiting for 72 hours, and traveling back. This should cause the hawks to reload with the correct script.

Q: Why do hawks disappear when I shoot them?
A: Your Object Fade/View Distance is too low. Turn it up in the launcher settings or the game settings.
Reason: Hawks are moving world objects rather than normal NPCs/actors. The game replaces the hawk with a lootable object (container) when you shoot it. If your object view distance is low, you won't be able to see the newly spawned object unless you are close to where it falls.

CHANGE LOG
  • v.1b - 07 Feb 2013
    • Fixed a conflict with Unofficial Skyrim Patch 1.2.7. Requires Invincible Hawk Fix to be loaded after USKP.
      Users who do not use USKP 1.2.7 or higher will not be affected.

  • v.1a - 01 Aug 2012
    • Redone as a ESP/BSA bundle for Steam Workshop.

  • v.1 - 11 Feb 2011
    • Initial Release
43 Comments
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Samutz  [author] Feb 13 @ 1:13pm 
@Iceira
I will look in to it this afternoon.
Iceira Feb 13 @ 12:46pm 
i see the hawk over heartfire dlc, and they dont die there ? ( my 3 home ) all 3 places has this error, Invincible Hawk
Akar Aug 9, 2013 @ 2:08pm 
Oh, ok.
Samutz  [author] Aug 9, 2013 @ 7:21am 
@Akar
Well I said downloads, not DLC. What I meant is that you don't need to download an extra mod to make it work with Dawnguard. I'm going to rewrite it to consider Dragonborn anyway.
Akar Aug 8, 2013 @ 9:42pm 
You said dawnguard Compatible, then said, no other DLC needed. You never said there was a DLC needed. Just pointing that out. And cool mod.
Julius Caesar Mar 27, 2013 @ 11:54am 
I do tcl on to go into the air and try kill a hawk with flame but it doesn't work? What I do wrong?
Samutz  [author] Mar 26, 2013 @ 1:45pm 
@Stania This should fix the salmon too, but I'm not sure. I tried to test it once but had some difficulties finding or spawning them.
Stania Mar 26, 2013 @ 1:06pm 
Is it possible that you do the same fix with the salmon jumping on waterfalls (specially near riverwood)? They're the only kind of salmon (I have seen so far) from which you can get salmon roe, and they present the same problem. Thanks for the fix, great job. :)
Julius Caesar Mar 22, 2013 @ 9:02am 
Thanks!!!!
Dragoon Feb 8, 2013 @ 7:39am 
Thank you!