Sid Meier's Civilization V

Sid Meier's Civilization V

168 ratings
End of Dark Ages
   
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99.386 MB
Jul 26, 2012 @ 2:22pm
Dec 16, 2012 @ 12:56pm
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End of Dark Ages

Description
In the year of our Lord 1100, from the ashes of the Dark Ages, many small but able kingdoms begin to show long awaited signs of civilization and growth.. Economies and populations have once again started to expand and nations are ready to end the Dark Ages and expand into this new Medieval world. Each Nation has only a few stable cities to rest their hopes of expansion. Outside of their border are many strong, independent, city-states that will fight to the last man to defend their soverigty. It is up to you to lead your nation from these small beginings to the glory of an Empire!

-------------------MOD INFO--------------------

Custom Europe Map with 19 Playable Civs and 38 Petty Kingdoms (city-states)


---PLAYABLE CIVS---

(CHRISTIAN)
1. Kingdom of England
2. Kingdom of France
3. Kingdom of Castile
4. Crusader States
5. Holy Roman Empire
6. Kingdom of Denmark
7. Kingdom of Norway
8. Kingdom of Sweden
9. Kingdom of Sicily
10. Kingdom of Hungary
11. Kingdom of Poland
12. Kingdom of Scotland

(ISLAM)
13. Fatmid Caliphate
14. Sultanate of Rum
15. Almoravid Caliphate

(ORTHODOX)
16. Byzantine Empire
17. Principality of Novgorod
18. Principality of Kievan Rus

(PAGANISM)
19. Kingdom of Lithuania


---PETTY KINGDOMS---
Wales
Portugal
Leinster (Eastern Ireland)
Munster (Western Ireland)
Orkney
Brittany
Aquitaine
Toulouse
Flanders
Valencia
Aragon
Banu Tribes
Hammadids
Damascus
Danishmends
Southern Italy
Pisa Republic
Papal States
Lombardy
Lorraine
Franconia
Bavaria
Austria
Saxony
Venice Republic
Genoa Republic
Prussia
Northern Barbarian Tribes
Livonia
Greece
Croatia
Albania
Bulgaria
Cuman
Polotsk
Crimea
Finish Tribes
Baltic Tribes

WHAT DOES THE FUTURE HOLD
-Custom Victory Conditions
-Create Unique Units and Unique Buildings for all Civs
-Create Custom Social Policies
-Create Custom Medieval Tech Tree
-Bring back wonders that are specific to the medieval time period
-Create famous medieval mercenary units (Swiss Pikeman, Genonesse Crossbowmen..etc)
-Create "Leader Dies" and New Leader Crowned" Events that will come with positive and negative for the civ.
-Create Historic Events for the time period and make them happen at the correct date.
-Create New Civs Portugal & Papal States
-Create Mongul Invasion event
-Create Custom Medieval Buildings
237 Comments
JoshK Jun 30, 2019 @ 8:40am 
I'm having problems with this - none of the civs text (names, descriptions) are loading, and I can't change which civ to play as - it makes the ui disappear :/
Rex Oct 4, 2018 @ 1:34pm 
Why is Lithuania and the Baltic tribes a seperate thing?
Erate May 17, 2018 @ 2:21pm 
The Papal States, And Definetly Venice, Should Be Playable.
Erate May 17, 2018 @ 2:20pm 
Vatican City Isn't Really A City, It Should Probably Be Rome.
Erate May 17, 2018 @ 1:31pm 
Orthodox Is Christian. The List Of Christian Kingdoms Should Say Catholicism.
trout spearfisher 68 Aug 20, 2017 @ 5:36am 
Civ names are messed up, is there a fix?
Candide Oct 21, 2016 @ 1:08am 
https://docs.google.com/spreadsheets/d/1Oyu4R54IINgLBlGhrnHALgZeR2c7Swaq9ynAWazN0ZQ/edit?usp=sharing
I'm planning on helping you with this stuff, do you mind me doing this?
HappyHalberdier Jul 3, 2016 @ 9:02pm 
Hands down the best Civ V mod I've played. Very well balanced - I play this more often than the actual campaigns. Thank you
Mitä kirjotat Jun 16, 2016 @ 2:48am 
It doesnt work properly :/
Clone Trooper Jan 25, 2016 @ 2:03pm 
at 1100 AD, Byzantines controled all of greece. Here, Greece is just a bunch of city states which is inaccurate. Byzantines lost greece in 1204 and regained it back.