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Open the Starbound game folder and go to /Starbound/storage/player, copy the .player file to /Starbound/win32/
Now open CMD and navigate to the directory (you can open it fast in the Address bar of the Windows Explorer when you type in there cmd instead of the path)
Now type in "dump_versioned_json.exe " <-- space is required
Drag the .player file into the Terminal and than drag and drop it again but this time rename the .player to .json [Enter]
Now you have a .json file that you can open with a texteditor
Search now with CTLR + F for ""customBar""
This is your object that defines the object that defines what you have in your hotbar.
You have to replace the whole thing "customBar" but only this! Not customBarGroup!
Replace it with this in my example I use the 10 Slots variant!
[More in the next comment]
[
[null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null]
], [
[null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null]
]
],
This means first 10 Slots and the other page 10 Slots, if you now add , [null, null], [null, null] at each line you can use it for the 12 Slot variant. But watch out not putting an comma at the end of the "null]"
Now save and go back to the terminal and now do the same backwards with make_versioned_json.exe
My example
make_versioned_json.exe B:\Games\Steam\steamapps\common\Starbound\win32\e54e17dcf74bb5f6652d4701f60c29c4.json B:\Games\Steam\steamapps\common\Starbound\win32\e54e17dcf74bb5f6652d4701f60c29c4.player
If there comes an error you have a wrong syntax at a line!
If not put the .player file back to the player directory