RimWorld

RimWorld

72 ratings
[A17] Lockable Doors
   
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385.253 KB
Jan 14, 2017 @ 2:15am
Jul 14, 2017 @ 8:17pm
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[A17] Lockable Doors

Description
Requires HugsLib.

Adds lockable doors and autodoors to the game after appropriate research projects Door Locks for normal doors and Locking Autodoors for autodoors have been completed. Finally, your colonists can have a night of undisturbed sleep without needing to build a hallway if you don't want to!

I was inspired to create this mod after my colonists kept entering other colonist's rooms to use their furniture, and installing other mods that added hygiene and bladder requirements which prompted me to build ensuites.

Available languages:
English
Chinese Simplified (thanks duduluu)
Chinese Traditional (thanks duduluu)
Russian (thanks CramRUS)

Ludeon forums thread: https://ludeon.com/forums/index.php?topic=29537.0
Source code: https://github.com/khell/RimworldLockableDoors
64 Comments
Dazz Aephiex Feb 7, 2018 @ 5:59pm 
Hello, I've made a modified version of your mod that introduced the ability to exclude visitors and removed the requirement of new research projects.

https://steamcommunity.com/sharedfiles/filedetails/?id=1294666911

I published it before asking you for permission because your github license said "please feel free to use and modify, but provide attribution." I'm still leaving this message here just in case you aren't happy with it, and if you say no, I will set it to private immediately.
Genmali Jan 22, 2018 @ 10:57pm 
@Khell, i hope it is okay that i took your mod and made it work for B18, i have given you full credit on the mod-page, and if you want me to take it down, I will in an instant.
To the rest of you guys, here is the link to it:
https://steamcommunity.com/sharedfiles/filedetails/?id=1278759760

Also @Khell, i made a pull-request on your Github for the update, with the updates and a new dll-file.
Khell  [author] Dec 22, 2017 @ 10:46pm 
@Kenji I agree. If I start playing Rimworld again I will update this, but definitely don't hold your breath as I'm much less inclined to do so with my efforts duplicated (and improved on) already with the other mod. The source code is on Github so if someone does submit a PR I'm happy to release that as an update.
Kenji Dec 17, 2017 @ 7:42am 
I really liked this mod. And I always prefer mods coming at a cost instead of getting good things for free, which is why I would be overjoyed if you would find the time to update B18.
Ltc. Frost Nov 21, 2017 @ 3:26pm 
B18?
Psigh Oct 21, 2017 @ 8:12am 
because "locks" gives much more functionality, and it does it to vanilla doors, so no need for extra components AND research, which never made sense. i liked this mod but because of other mods using it became unefficient, so i ended up never placing any lockable doors, and now that i have locks it also became redundant. i'll try to make do with avius's advice
sad turtle man Oct 19, 2017 @ 10:57am 
why would you want to uninstall it?
:)
Avius Oct 5, 2017 @ 5:57pm 
@Mysterius
I assume the reason is research that you've made.

Try to open your save file with NotePad(or other text reader) and find note <researchManager>, and delete both KEY and VALUE of specific researches.

Remember to always backup your save.

Hope that helped, didn't test that so please make backup.

Save directory on Windows: %userprofile%\appdata\locallow\Ludeon Studios\RimWorld by Ludeon Studios\Saves
Mysterius Oct 4, 2017 @ 7:49am 
Can't uninstall the mod, even after removing all doors. Why?
MaroonToon Oct 2, 2017 @ 2:35am 
the doors don't require any materials to make. is this a feature or a bug? additionally they are colorless (repressenting the lack of materials used)