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--Virtual
Programming is easy when you reach a point of practice.
You do this by:
Find the GameObject you want to Teleport -> Find the Position Vector3 (Sometimes its Transform.Position = new Vector3(NewPos) but in complex games you have a "FixedPosition" so you need be a little tricky) -> set the new Position, add a GUI and done
I can help you a little and let you download a Mod that i created - with this Mod you can edit GameObjects and behavior, if you like that