Total War: ATTILA

Total War: ATTILA

134 ratings
Castle Hill
   
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Tags: mod, Maps
File Size
Posted
Updated
21.821 MB
Oct 17, 2016 @ 10:49am
Nov 18, 2016 @ 11:07am
14 Change Notes ( view )

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Castle Hill

Description
Map type: 2vs3 Siege
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Description: Medieval style hill castle with a small town.

I finally got the walls fully working and you can now deploy units on the walls and get them off..

only i have not made the wall bastion fully working yet so keep in mind only to put men on the front wall or back wall if you wan't your men also to get of the walls.

VERSION: V1h

Update:v1h
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fixed the walls
fixed the gate's
added two occupiable barricades to the town
added one more attacker

Update:v1g (Working walls)
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made units's be able to use walls
done some small stuff


Update:v1f (Night_battle's)
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added torches with lights
added lights in a few windows of the buildings
added civilians
added more foliage
added more garden walls in the town
added and redone a few buildings
added some small wooden wall's on the road's outside the castle
closed off the back with rocks and trees so both back gates have only one way
made one capture point "minor" so the AI also need's to assault the castle to win




Update:v1e
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Made the AI defend the three road's in the town
Made better unit deployment for walls "still not able to move"
added 3 flag's for the gate's "hopefully that fixes the problem's



Update:v1d
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Units are now able to be deployed on walls "only can't move Yet!"
added two more artillery bastion's near gate



Update: v1c
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added rocks around the wooden walls
added some more foliage
made pathfinding a little better for AI
closed of some area's so AI can't get stuck


Update: v1b
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updated the AI attackers postion's
made the AI map routes a little better
plus some small stuff on the map it self

Update: v1a
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i have added AI nodes first version "still needs more work"
been able to get siege bastion artillery to work (some animations are not yet working how they sould but it works!)
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LINK TO THE MOD YOU MUST DOWNLOAD AND EXTRACT INTO YOUR DATA FOLDER:
http://www.moddb.com/mods/doomon-15s-attila-tw-battlemaps/addons/required-rii-building-models-for-maps

Those of you who need help finding data folder : C:\Program Files (x86)\Steam\SteamApps\common\Total War Attila\data

THE EXTRACTED MOD IS REQUIRED TO BE ENABLED FOR THE MAPS I MAKE IT A REQUIRMENT FOR TO MAKE THEM PLAYABLE.






48 Comments
MykeMorbius Aug 26, 2023 @ 11:30pm 
Does this work with Medieval Warfare??
American boss Jan 27, 2022 @ 4:55am 
These maps are very good. Thank you very much!By the way,Can these maps be used in campaign?
Wulfgaar Apr 17, 2020 @ 1:07pm 
It keeps crashing for me?
agrojd16 May 17, 2019 @ 8:28am 
how do you use custom maps in custom battles?
Roman Legionary Apr 23, 2019 @ 6:36am 
Hmmm... Could you make Winter version of this map for GoT purposes ?
firehulk62 Feb 10, 2019 @ 12:46pm 
i cant get a battering ram across the bridge
Azrien Mar 10, 2018 @ 6:55pm 
crashed my game when added, and it seemed to have fucked with my other packs...
great fucking map
CelticWarband Mar 10, 2018 @ 6:09pm 
Crashes every time and will not allow me to play unless I unsubscribe...
international1_00 Mar 2, 2018 @ 9:59am 
Hmmm...I couldn't get my troops on the front walls?