Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem









.......................
Me: ALL RIGHT DAS IT! NO MOAR MISTER NICE GUY! BURN TURRETS, BURN! [finishes as "cheater"]
I had a couple of issues with the third room; firstly I'm a bit down on the idea of a faith plate which launches you into the water with no warning! Maybe if it aimed you at the ceiling you'd see the target and realise it was certain death. I also encountered a bit of trial and error in actually landing on the area with the cube; if it was me I'd reposition the fizzler slightly but that's a personal choice. Finally, it's possible to bypass most of the laser fields entirely by not stepping on the third faith plate.
On a more constructive note; maybe the text in the end rooms should be on the opposite walls? That way you'd be travelling left to right as you read which feels more natural.
For the companion cube test I took it to the button by using the faith plate in front of it. Was that intentional? You could get the "okay" ending without using any portals at all.