Cities: Skylines

Cities: Skylines

196 ratings
No graffiti overpass wall - large roads
   
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Assets: Prop
File Size
Posted
Updated
1.569 MB
Sep 11, 2016 @ 3:23pm
Sep 12, 2016 @ 12:28pm
2 Change Notes ( view )

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No graffiti overpass wall - large roads

In 1 collection by Avanya
Under/overpass decorations
25 items
Description
Can be found under Common Props - Streets

Graffiti-free version of this asset

You'll need More Beautification and Prop and tree anarchy to place this in your cities. I also suggest getting Adaptive Prop Visibility Distance

Looks best with some terraforming after placement and trees/bushes covering the edges.


Model
Tris: 46
Texture: 1024x512

LOD
Tris: 28
Texture: 256x128

Disclaimer
For full transparency: I am an employee at Colossal Order, however this is my personal account and as such all opinions, content and contributions to the community reflect my own views and interests, and are not created nor maintained as part of my job. Like all user generated content, this is not officially supported content and should be used at your own risk.

Questions, bugs & feedback
Please direct all questions regarding the game, official content and Colossal Order to the official channels: https://linktr.ee/colossalorder
18 Comments
Avanya  [author] May 25, 2017 @ 10:02am 
@baronjutter: That was the plan from the start, but with MoveIt I can prob make something a little more flexible. It's just a time thing - I have so many ideas and get alot of suggestions too, I just can't keep up. ;) But eventually I'll get to it.
baronjutter May 25, 2017 @ 7:58am 
Hi Avanya, have you ever considered re-releasing a set of these at 9m instead of 12m? 9m seems to have become a fairly standard height for elevated items like stations and tracks and I'd love to use these more for elevated metro's and things.
ggianfra Dec 10, 2016 @ 11:44am 
Ok thanks again!
Avanya  [author] Dec 10, 2016 @ 11:24am 
The pivot point on this one sits a little in front of the model, where the piles have it more or less in the middle. I'm not a programmer, so I can't say how stuff like that works, but that's one difference I can think of.
ggianfra Dec 10, 2016 @ 9:14am 
Thank you very much for your prompt response. I understood what he wrote, but the mystery remains of how it is possible that the prop "Pile of Cement" can go up and down for height.
Avanya  [author] Dec 10, 2016 @ 8:25am 
I can't say why it won't move down further with Move It! - the only thing I can think of is related to the pivot point on the model can affect that and if I change that all versions of this already placed would move (the game saves the point, so if I move it relative to the model, the model will move with a change).

So for a lower option I'll have to make a different one - I've put it on my list, but there's a few things I need to finish before I'll get to it. :)
ggianfra Dec 10, 2016 @ 7:21am 
Sorry if I go back on topic, but I would like to clarify my request.
You could allow the "overpass wall" to move up and down using the mod "Move It"?
For example:
if I position, during the game, a prop "Large Pile of Cement" I can move it up and down with "Move It".
Thank you very much for the attention.
ggianfra Dec 3, 2016 @ 1:42pm 
I hve a project with this your prop "No graffiti overpass wall - large roads" and I need to be at a height of about 8.
Avanya  [author] Dec 3, 2016 @ 1:18pm 
@ggianfra: Not without all placed versions of the prop moving or disappearing. How low an overpass are you working on? I've got plans for different heights in the future - just gotta figure out which will make sense ;)
ggianfra Dec 3, 2016 @ 12:15pm 
Congratulation for your work. I wanted to ask if it was possible to have a more freedom lowering the prop. I use "Move It" and I can lower the prop just a little. Thank you!\