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I can't seem to find what makes this behaviour happen.
It might be something that is not visible in the XML tags and might need coding to fix, which I can't do.
I will try 'isPlaceOverableWall' when I get the chance.
Hah, sorry to clutter up the comments so much. Maybe I should have made a thread.
The only action I can find that just sort of deletes a placed wall torch out of existence is smoothing faux rough rock walls into faux smooth rock walls.
Does this happen with other walls from vanilla or another mod, that you can smooth, paint, engrave or something similar?
If you place a vanilla Wall Torch on a regular rough rock wall and smooth it, the torch will remain.
If you place a vanilla Wall Torch on a faux rough rock wall and smooth it, the torch will disappear.
It would probably be easier for cupro to make his mod compatible.