5753 ratings
Realistic Ragdolls and Force
File Size:
1.260 MB
Feb 7, 2012 @ 4:03pm
Feb 6, 2013 @ 12:16pm
5 change notes ( view )
v1.9: Reduces the extra force applied on ragdolls to a more realistic level and replaces ragdolls so that they are no longer stiff and now fall at a faster velocity.

You can keep the default force and keep the new ragdolls when you disable the esp file in the Skyrim launcher under 'data file' and uncheck realistic ragdolls and force.

Other ragdoll force options are found here:
You need to install the one on Nexus instead of you want to use the alternate force files.

If you can't watch the video: http://www.youtube.com/watch?v=MnSAnqZnBks

Steam version uses realistic.

-Reduces the amount of force for ragdolls to realistic level with different force options to choose from
-Fixed glitch with lightning spell duration causing ragdolls to launch themselves when killed with any weapon
-Arrows will no longer push bodies far away when killed in stealth
-Realistic ragdoll reaction from melee hits. The higher the final hit damage the more force is applied.
-Magic no longer sends people flying 20 feet away
-Unrelenting Force Shout should still send ragdolls flying

-Less stiffness to overall limbs of ragdolls by increasing their bend and twist radius
-Weight increase for most ragdolls for realistic fall velocity
-Higher friction
-Fixes standing kneeing ragdolls for humanoids due to legs being overly stiff
-Back spine loosen up a bit
-Increase neck twist and bend radius
-Arms are now able to twist behind the back

-Updated humanoid ragdolls to match changes made in patch 1.8.
-Minor neck and spine changes
-Removed dragon, skeever, and horse ragdolls.

-Fixed male humanoid ragdoll arm twist radius not matching with other ragdolls
-Adjustments to twist radius, angle cone, friction and mass for legs and arms of humaniods
-Increased Z grab lift strength, you will still need to grab the cheat or center area of the ragdoll to be able to fully lift bodies

-Increase friction to ragdolls
-Fixed beast female using default mass
-Merged easy lift to main plugin
-Weight adjustments to creatures

-Falmar ragdoll changes to fix left knee from bending the wrong way, reduced twist on back to fix chest deformation, and loosen neck
-Weight increase to bear
-Reduced troll's default arm angle cone and elbow that cause it to bend in unnatural ways
-Fixed male humanoid ragdoll neck not matching with female ragdolls
-Added plugin for increase fall damage


Q:More force for magic and less for arrows?
A:Magic and arrows share the same force value so I can't make one have more force than the other.

Q:Arms do not raise above their shoulders.
A:There will be some bad deforming of the shoulders if I allowed this.

Q:Can I just keep the vanilla force?
A:Don't use the esp files and just install the mesh folder.

Q:Can't lift bodies
A:It depends on what part of the body you grab usually the upper torso is where it's easy to lift bodies.

Q:Ice spike spell, I fly off into space when I'm hit by it.
A:You are using another mod that changes that spell I didn't change anything with magic. The default spell doesn't apply knockdown.
Popular Discussions View All (1)
Jun 27 @ 6:19am
yay or nay?
< >
Meta_ 14 minutes ago 
killkount Sep 29 @ 4:41pm 
hitting someone with a two handed axe to watch them just slump right where they stand is a tad boring. It like you think there is zero force behind anything...
to be perfectly honest i wasen't sure if i wanted this mod or not- however, the video was probably the best mod video i have ever seen. totally subbing.
fcbcobos Sep 28 @ 10:56am 
| Citizenfunk | Sep 21 @ 1:26am 
I came for the mod, I stayed for the music.
Stitched Sep 12 @ 5:34pm 
Get error when launching Skyrim when this mod tries to load.
NicoLatte Sep 2 @ 2:28am 
DeW4rd Aug 19 @ 4:54pm 
Awesome mod, great job
Leahzar Aug 16 @ 11:49pm 
That video was strangely beautiful... Subbed :P
Erscruffsalo Aug 14 @ 10:00pm 
Does this mod hurt FPS?