The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

8,343 ratings
Realistic Ragdolls and Force
File Size
1.260 MB
Feb 7, 2012 @ 4:03pm
Feb 6, 2013 @ 12:16pm
5 Change Notes ( view )

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Realistic Ragdolls and Force

v1.9: Reduces the extra force applied on ragdolls to a more reasonable level and replaces ragdolls so that they bend and twist realistically and fall at a faster velocity. Increase friction to fix ice-like ragdoll sliding.

If you want more force applied to your ragdolls you will need to install the Nexus version instead.
You need to install the one on Nexus instead of you want to use the alternate force files.

Steam version uses realistic.

-Reduces the amount of force for ragdolls to realistic level with different force options to choose from
-Fixed glitch with lightning spell duration causing ragdolls to launch themselves when killed with any weapon
-Arrows will no longer push bodies far away when killed with stealth damage
-Realistic ragdoll reaction from melee hits. Higher the final hit damage the more force is applied
-Magic no longer sends people flying 20 feet away
-Unrelenting Force Shout should still send ragdolls flying

-Less stiffness to overall limbs of ragdolls by increasing their bend and twist radius.
-Weight increase for most ragdolls for realistic fall velocity
-Increased friction. Ragdolls had almost no friction which resulted in ice-like sliding.
-Fixes kneeing upright ragdolls and other odd poses for humanoids due to arms and legs being overly stiff
-Back spine loosen up a bit
-Increase neck twist and bend radius
-Arms are now able to twist behind the back

-Updated humanoid ragdolls to match changes made in patch 1.8.
-Minor neck and spine changes
-Removed dragon, skeever, and horse ragdolls.

-Fixed male humanoid ragdoll arm twist radius not matching with other ragdolls
-Adjustments to twist radius, angle cone, friction and mass for legs and arms of humaniods
-Increased Z grab lift strength, you will still need to grab the cheat or center area of the ragdoll to be able to fully lift bodies

-Increase friction to ragdolls
-Fixed beast female using default mass
-Merged easy lift to main plugin
-Weight adjustments to creatures

-Falmar ragdoll changes to fix left knee from bending the wrong way, reduced twist on back to fix chest deformation, and loosen neck
-Weight increase to bear
-Reduced troll's default arm angle cone and elbow that cause it to bend in unnatural ways
-Fixed male humanoid ragdoll neck not matching with female ragdolls
-Added plugin for increase fall damage


Q: Player sent flying when going into ragdoll (Knockdown, killed, ect...)
This is a known issue with "Enhanced Camera" mod. Use the fix that is found on that mod page.

Your FPS needs to be capped at 60. The game's physics is not designed to handle FPS above 60.

Q: More force for magic and less for arrows?
Magic and arrows share the same force value so I can't make one have more force than the other.

Q: Paralyzes spell on death cause ragdolls to become statues(stiff)
It's a vanilla bug with that spell. use this Mod:

Q: Ragdoll arms do not raise above their shoulders.
There will be some bad deforming of the shoulders if I allowed this.

Q: Can't lift bodies
It depends on what part of the body you grab usually the upper torso is where it's easy to lift bodies. If you don't use the plugin file you may not be able to left bodies.

Q: Ragdolls are still sliding on certain surfaces
The friction of the ragdolls are already high. The problem is that when they interact with meshes, such as, rocky stone paths or certain spots in the landscape that appear as grass but are actually giant rock meshes, will still cause ragdolls to slide unrealistically.

Q: Skyrim intro cart issues
I cannot confirm these issues. It's mostly caused by conflicting skeleton meshes. Make sure that you let other mods replace the skeleton.nif from this mod, even if it's for a compatibility patch. Higher framerate than 60 will cause issues with physics.
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BakaKemono  [author] Mar 3 @ 2:40am 
@Organic Nutrition
I used a tool called Nifskope:

You would have to pose them in the map editor as far as I know. There should be a wiki on the official creation kit webpage for map editing.
Organic Nutrition Mar 3 @ 1:23am 
Is there a way to edit the ragdoll physics for myself? It's the skeleton I have to edit right? Just want to know what software you used to edit it.
Blaze a Third of It Feb 4 @ 4:54pm 
Hey Baka, I need to place a character/ragdoll in a specific position, something like this: . Would you be able to help me out with that or point me to someone who may know?
Big Sarge Dec 6, 2017 @ 10:50am 
THe video Lmao
Lostlake Sep 9, 2017 @ 7:54am 
I have used this fantastic mods for a number of years, and I still find it to be one of the best ever. Way to go ... and Thanks!
bubba Aug 18, 2017 @ 7:05am 
you're doing gods work.
FireflyKnight85 Aug 8, 2017 @ 8:37am 
the video looks like a vast improvement on vanilla Skyrim. should this mod be at the top or bottom of load order?
Tomarten Jul 10, 2017 @ 8:33am 
boi, ragdolls that bounce on the ground are so realistic
ur granny tranny Jun 24, 2017 @ 8:54am 
@kamil15 have you ever seen one get shot in the back? they'll probably fall on their knees then on their back
ur granny tranny Jun 24, 2017 @ 8:52am 
the song is so beautiful, but sad since there's no information about it...