Don't Starve Together

Don't Starve Together

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Teleportato / Wooden Thing / Worldjump
   
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Sep 1, 2016 @ 10:49am
Mar 13 @ 12:19pm
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Teleportato / Wooden Thing / Worldjump

Description
Adds the teleportato parts to the World generation and makes the Divining Rod craftable. In the settings of mod, you can choose what should happen, when teleportato is complete and activated.


Settings:
- Variate WorldSettings -- disabled (see logfile "Variate World Teleportato mod" if enabled)
- DS-like: if enabled, all the settings like more enemies and rewards are disabled ---- disabled
- How many Enemies should guard the parts. ---- medium
- Spawn tele parts in overworld or caves or both?
Completed:
- Stats regeneration for players near teleportato? ---- 0.25, small, 2
- Spawn Ancient Pseudoscience Station? ---- broken
- Spawn Thulecite statues? ---- medium
- Spawn Treasure Chests (with trap)? ---- medium
Activated:
- Generate new world? ---- yes
- Transfer invenotry? ---- yes
- Transfer "days survived" + beard? ---- yes
- Transfer unlocked recipes and prototypes? ---- yes
- min_players: At least this number of players has to be near teleportato to activate worldjump. If "half" is chosen, it has to be half of currently active player + 1. --- half

A new world will only be generated, if more than min_players are near the teleportato!
Otherwise the teleportato will deactivate again.
Players that are in caves/offline meanwhile, will get the stuff they had at overworld/when leaving transfered (without Zarklords API mod).
You even can choose a new character, without loosing stuff!

The chests, enemies and thulecite will also spawn at the locations were you found the teleportato parts previously.

NEW with version 1.125:
Now parts can also spawn in caves if you enabled that option (make sure you have the parts in your inventory when migrating, not in your backpack or follower) and if you have Zarklords API GEM mod active also stuff from players within caves is saved during a worldjump!
As of 1.21, variate world can also generate ISLANDS !

Does this also work if I enable the mod after world generation:
Yes for the most part. The teleportato parts will be spawned into your world, but without the usual look, so eg. around the wooden thing you wont see any marble floor/statues.

As Host you can type into console:
TheWorld.components.worldjump:DoJump(keepAge,keepInventory,keepRecipes)
So calling DoJump(true,true,false) will transfer everything except the recipes.

Combine this mod with my animal+setpieces mod to get a more custom/random world after worldjumping!
https://steamcommunity.com/sharedfiles/filedetails/?id=758921911
Or with "More Worldsettings":
https://steamcommunity.com/sharedfiles/filedetails/?id=2838382897

Or combine it with my DS Adventure mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=1847959350

Thx to DarkXero, he did quarter of the work for this mod!
Thx to ADM for the idea/code snippet to generate islands.
Thanks penguin0616 for finding a workaround after 2021 QoL game update to still change worldsettings on generation, while devs made this inaccessable.

Also take a look at other mods I made, see my workshop ;)
BTC 1E8HXyHEz993SPA8wNPKfFkwZU2Ep6W1dw
Popular Discussions View All (2)
2
May 5, 2022 @ 11:30am
For Modders, create your own worlds
Serp
0
Jun 7, 2022 @ 10:21am
Known Problems
Serp
372 Comments
deprived Jan 4 @ 4:17am 
basically if you wanna regenerate a world in singleplayer without losing your stuff
Serp  [author] Nov 7, 2023 @ 12:13pm 
@dubious little creature there is an island modsetting. and you can combine it with my adventure mod.
dubious little creature Nov 7, 2023 @ 6:53am 
can this mod regenerate the world into an island adventures one? i wanna be able to hop into a shipwrecked world after beating a normal world so i can do an "all bosses" sorta playthrough
QOMRADEQUEER Sep 13, 2023 @ 10:32am 
No worries! I'll test it out (eventually) then and let you know what happens.

Thanks for the reply!
Serp  [author] Sep 13, 2023 @ 3:33am 
@QOMRADEQUEER:
unfortunately I have no clue =/ maybe test it, but if it does not work, I'm unable to change it, unless someone else writes the code for it.
QOMRADEQUEER Sep 12, 2023 @ 7:36pm 
Would this function properly on dedicated servers with Island Adventures and multiple shards? Would the IA/Volcano shard regenerate as well, or only the forest/cave shards?
Serp  [author] Jun 29, 2023 @ 2:27am 
@Sage:
you mean the teleportato parts? Yes this is important for servers with multiple players. They are dropped when leaving the game, so other players on the server are still able to complete the teleportato. This eg. also happens with the chester-eyebone.
Sage Jun 28, 2023 @ 8:04pm 
when i rejoin the game, any set pieces in my inventory drop on the floor
Serp  [author] May 3, 2023 @ 10:04am 
@Trololo56: then you should fix your steam.

But here you can download it too:
https://github.com/Serpens66/DST-Teleportato-Mod
Trololo56 May 3, 2023 @ 8:34am 
Please create an alternative somewhere so that you can download the zip.
because steam itself does not install for some reason most mods just make them inactive