Arma 3
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Altis Advanced Shooting Range
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer
Scenario Type: Infantry
Scenario Map: Altis, OtherMap
Meta: Dependency
Marcadores: Tag Review
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Atualizado em
249.866 KB
27/ago./2016 às 4:41
6/abr./2018 às 1:32
15 notas de atualização ( ver )

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Altis Advanced Shooting Range

Descrição
Please rate and comment your thoughts!
EDIT: As I am no longer developing for Arma feel free to fix and edit this mission if you want to.

Features:
-Targets from 25m to 2000m away,
-Accuracy info - hits are rated according to the distance from the center of the target. Score is kept in memory and displayed after every shot. It is possible to reset your score. Hint also tells which way to correct your aim, terminal velocity, distance etc.
-When hitting something else than a shooting target you'll get information what part have you hit, how damaged is target, type of the target etc.
-When weapon is fired a bulletcam will be shown. >>>I advise to set PIP to Ultra.<<<
-Camera wil also show you the bullet hitting spot with a coloured marker.
-Zeus unit has Arsenal access, can move every mission object.
-Added optional grouping and MOA accuracy calculation. See mission briefing for more info.
-Added possibilty to export screenshots of shot grouping for quicker testing of weapons.

Required addons/DLC: none.

Multiplayer should be compatible however I didn't test it. There are 10 playable slots.
Discussões populares Ver todos (1)
0
24/jul./2019 às 5:27
AI seem to have been tamed
LuizBarros99
53 comentário(s)
fxxk you 16/out./2023 às 6:34 
Can you share the RPG tracking window in the lower right corner of this mod separately,Please!!!!!:steamthumbsup::steamhappy:
Valen 28/mar./2023 às 5:52 
Is there anyway to thicken the bullet trajectories? By ingame user interface or as a last resort change the scripting variables perhaps (no clue about what I am asking)
east 26/mar./2022 às 14:03 
what i do to get rid of the blufor is hit y to open zues and delete all of them
Eaglezero6205 29/dez./2021 às 19:57 
So I have bullet tracing but no bullet cam. What is the PIP setting youre referring to?
I used to have bullet cam when I first got this so I know its there and it talks about it in the briefing and here in Description.
Eaglezero6205 22/dez./2021 às 19:23 
Damn I loved this range but from what people are saying it may not work the same.
I unsubbed all my mods to fix downloading sync issues after coming back Big sad if this has been updated and is now changed. I was able to engage targets with the FN45 out to 500 yards and got quite good with many scoped weapons thanks to this one.
Stix_09 14/ago./2021 às 1:47 
if u want to look at the mission scripts they are located here in your steam workshop folder for Arma3

"...Steam\steamapps\workshop\content\107410\752850965"

you will need PBO Manager to extract files from the old .bin format used by workshop way back when this mod was last uploaded to steam,

https://forums.bohemia.net/forums/topic/234846-pbo-manger/
Stix_09 14/ago./2021 às 1:35 
quote :steamthis:

"EDIT: As I am no longer developing for Arma feel free to fix and edit this mission if you want to."
Warhammer Actual 12/ago./2021 às 12:09 
Hi, I am not seeing the colored impacts of the rounds, is there a way to enable this feature? I did a full round of a timed trials and all the hints work fine and I get my results, just no colored impact indicators. any thoughts:? Thank you in advance
Blackbird Ater 27/jul./2021 às 10:12 
I am also having issues getting targets to reset
Fimpen 16/dez./2020 às 13:20 
Don't know if you're still working on this but, if you choose the option to have the AI wear what you are wearing, they become invincible and there are no longer any stats for hits. Otherwise it's a fantastic scenario !