Arma 3
161 ratings
Altis Advanced Shooting Range
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer
Scenario Type: Infantry
Scenario Map: Altis, OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
249.866 KB
Aug 27, 2016 @ 4:41am
Apr 6, 2018 @ 1:32am
15 Change Notes ( view )

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Altis Advanced Shooting Range

Description
Please rate and comment your thoughts!
EDIT: As I am no longer developing for Arma feel free to fix and edit this mission if you want to.

Features:
-Targets from 25m to 2000m away,
-Accuracy info - hits are rated according to the distance from the center of the target. Score is kept in memory and displayed after every shot. It is possible to reset your score. Hint also tells which way to correct your aim, terminal velocity, distance etc.
-When hitting something else than a shooting target you'll get information what part have you hit, how damaged is target, type of the target etc.
-When weapon is fired a bulletcam will be shown. >>>I advise to set PIP to Ultra.<<<
-Camera wil also show you the bullet hitting spot with a coloured marker.
-Zeus unit has Arsenal access, can move every mission object.
-Added optional grouping and MOA accuracy calculation. See mission briefing for more info.
-Added possibilty to export screenshots of shot grouping for quicker testing of weapons.

Required addons/DLC: none.

Multiplayer should be compatible however I didn't test it. There are 10 playable slots.
Popular Discussions View All (1)
0
Jul 24, 2019 @ 5:27am
AI seem to have been tamed
LuizBarros99
53 Comments
fxxk you Oct 16, 2023 @ 6:34am 
Can you share the RPG tracking window in the lower right corner of this mod separately,Please!!!!!:steamthumbsup::steamhappy:
Valen Mar 28, 2023 @ 5:52am 
Is there anyway to thicken the bullet trajectories? By ingame user interface or as a last resort change the scripting variables perhaps (no clue about what I am asking)
east Mar 26, 2022 @ 2:03pm 
what i do to get rid of the blufor is hit y to open zues and delete all of them
Eaglezero6205 Dec 29, 2021 @ 7:57pm 
So I have bullet tracing but no bullet cam. What is the PIP setting youre referring to?
I used to have bullet cam when I first got this so I know its there and it talks about it in the briefing and here in Description.
Eaglezero6205 Dec 22, 2021 @ 7:23pm 
Damn I loved this range but from what people are saying it may not work the same.
I unsubbed all my mods to fix downloading sync issues after coming back Big sad if this has been updated and is now changed. I was able to engage targets with the FN45 out to 500 yards and got quite good with many scoped weapons thanks to this one.
Stix_09 Aug 14, 2021 @ 1:47am 
if u want to look at the mission scripts they are located here in your steam workshop folder for Arma3

"...Steam\steamapps\workshop\content\107410\752850965"

you will need PBO Manager to extract files from the old .bin format used by workshop way back when this mod was last uploaded to steam,

https://forums.bohemia.net/forums/topic/234846-pbo-manger/
Stix_09 Aug 14, 2021 @ 1:35am 
quote :steamthis:

"EDIT: As I am no longer developing for Arma feel free to fix and edit this mission if you want to."
Warhammer Actual Aug 12, 2021 @ 12:09pm 
Hi, I am not seeing the colored impacts of the rounds, is there a way to enable this feature? I did a full round of a timed trials and all the hints work fine and I get my results, just no colored impact indicators. any thoughts:? Thank you in advance
Blackbird Ater Jul 27, 2021 @ 10:12am 
I am also having issues getting targets to reset
Fimpen Dec 16, 2020 @ 1:20pm 
Don't know if you're still working on this but, if you choose the option to have the AI wear what you are wearing, they become invincible and there are no longer any stats for hits. Otherwise it's a fantastic scenario !